Ryujinx-GtkSharp/generator/GenBase.cs
Mike Kestner 6d30cf0c3e refactoring to remove substantial code duplication thoughout the generator
2002-05-23  Mike Kestner <mkestner@speakeasy.net>

	* generator/BoxedGen.cs : Update for Static SymbolTable
	* generator/CallbackGen.cs : Use GenBase and Parameters classes
	* generator/CodeGenerator.cs : Update for Static SymbolTable
	* generator/Ctor.cs : code from StructBase using Parameters class
	* generator/EnumGen.cs : Use GenBase
	* generator/GenBase.cs : Abstract Stream Writer creation, stream
	  boilerplate, and common *Name properties
	* generator/IGeneratable.cs : Update for Static SymbolTable
	* generator/InterfaceGen.cs : Use GenBase
	* generator/Method.cs : code from StructBase using Parameters class
	* generator/ObjectGen.cs : Major refactoring. Use GenBase. Build
	  tables of Member generatables at construct time to facilitate
	  future name collision resolution logic.
	* generator/Parameters.cs : new generatable to abstract duplicated
	  parameter parsing logic.
	* generator/Parser.cs : Update for Static SymbolTable
	* generator/Property.cs : code from ObjectGen
	* generator/Signal.cs : code from ObjectGen
	* generator/SignalHandler.cs : Update for Static SymbolTable
	* generator/StructBase.cs : Update for Static SymbolTable
	* generator/StructGen.cs : Update for Static SymbolTable
	* generator/SymbolTable.cs : Make all methods and private members
	  static.  There is no reason to ever have multiple tables.

svn path=/trunk/gtk-sharp/; revision=4895
2002-05-23 23:43:25 +00:00

86 lines
1.6 KiB
C#

// GtkSharp.Generation.GenBase.cs - The Generatable base class.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001-2002 Mike Kestner
namespace GtkSharp.Generation {
using System;
using System.IO;
using System.Xml;
public abstract class GenBase {
private string ns;
private XmlElement elem;
protected GenBase (string ns, XmlElement elem)
{
this.ns = ns;
this.elem = elem;
}
public string CName {
get {
return elem.GetAttribute ("cname");
}
}
public XmlElement Elem {
get {
return elem;
}
}
public string Name {
get {
return elem.GetAttribute ("name");
}
}
public string Namespace {
get {
return ns;
}
}
public string QualifiedName {
get {
return ns + "." + Name;
}
}
protected StreamWriter CreateWriter ()
{
char sep = Path.DirectorySeparatorChar;
string dir = ".." + sep + ns.ToLower() + sep + "generated";
if (!Directory.Exists(dir)) {
Directory.CreateDirectory(dir);
}
String filename = dir + sep + Name + ".cs";
FileStream stream = new FileStream (filename, FileMode.Create, FileAccess.Write);
StreamWriter sw = new StreamWriter (stream);
sw.WriteLine ("// Generated File. Do not modify.");
sw.WriteLine ("// <c> 2001-2002 Mike Kestner");
sw.WriteLine ();
sw.WriteLine ("namespace " + ns + " {");
sw.WriteLine ();
return sw;
}
protected void CloseWriter (StreamWriter sw)
{
sw.WriteLine ();
sw.WriteLine ("}");
sw.Flush();
sw.Close();
}
}
}