Ryujinx-GtkSharp/generator/ObjectGen.cs
Mike Kestner 6d30cf0c3e refactoring to remove substantial code duplication thoughout the generator
2002-05-23  Mike Kestner <mkestner@speakeasy.net>

	* generator/BoxedGen.cs : Update for Static SymbolTable
	* generator/CallbackGen.cs : Use GenBase and Parameters classes
	* generator/CodeGenerator.cs : Update for Static SymbolTable
	* generator/Ctor.cs : code from StructBase using Parameters class
	* generator/EnumGen.cs : Use GenBase
	* generator/GenBase.cs : Abstract Stream Writer creation, stream
	  boilerplate, and common *Name properties
	* generator/IGeneratable.cs : Update for Static SymbolTable
	* generator/InterfaceGen.cs : Use GenBase
	* generator/Method.cs : code from StructBase using Parameters class
	* generator/ObjectGen.cs : Major refactoring. Use GenBase. Build
	  tables of Member generatables at construct time to facilitate
	  future name collision resolution logic.
	* generator/Parameters.cs : new generatable to abstract duplicated
	  parameter parsing logic.
	* generator/Parser.cs : Update for Static SymbolTable
	* generator/Property.cs : code from ObjectGen
	* generator/Signal.cs : code from ObjectGen
	* generator/SignalHandler.cs : Update for Static SymbolTable
	* generator/StructBase.cs : Update for Static SymbolTable
	* generator/StructGen.cs : Update for Static SymbolTable
	* generator/SymbolTable.cs : Make all methods and private members
	  static.  There is no reason to ever have multiple tables.

svn path=/trunk/gtk-sharp/; revision=4895
2002-05-23 23:43:25 +00:00

220 lines
5.1 KiB
C#

// GtkSharp.Generation.ObjectGen.cs - The Object Generatable.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001-2002 Mike Kestner
namespace GtkSharp.Generation {
using System;
using System.Collections;
using System.IO;
using System.Xml;
public class ObjectGen : GenBase, IGeneratable {
private ArrayList ctors = new ArrayList();
private Hashtable props = new Hashtable();
private Hashtable sigs = new Hashtable();
private Hashtable methods = new Hashtable();
public ObjectGen (string ns, XmlElement elem) : base (ns, elem)
{
foreach (XmlNode node in elem.ChildNodes) {
XmlElement member = (XmlElement) node;
switch (node.Name) {
case "field":
case "callback":
Statistics.IgnoreCount++;
break;
case "constructor":
ctors.Add (new Ctor (ns, member));
break;
case "method":
methods.Add (member.GetAttribute ("name"), new Method (ns, member));
break;
case "property":
props.Add (member.GetAttribute ("name"), new Property (member));
break;
case "signal":
sigs.Add (member.GetAttribute ("name"), new Signal (ns, member));
break;
default:
Console.WriteLine ("Unexpected node " + node.Name + " in " + CName);
break;
}
}
}
public string MarshalType {
get {
return "IntPtr";
}
}
public string CallByName (string var_name)
{
return var_name + ".Handle";
}
public string FromNative(string var)
{
return "(" + QualifiedName + ") GLib.Object.GetObject(" + var + ")";
}
private ObjectGen Parent {
get {
string parent = Elem.GetAttribute("parent");
return SymbolTable.GetObjectGen(parent);
}
}
public void Generate ()
{
StreamWriter sw = CreateWriter ();
sw.WriteLine ("\tusing System;");
sw.WriteLine ("\tusing System.Collections;");
sw.WriteLine ("\tusing System.Runtime.InteropServices;");
sw.WriteLine ();
sw.Write ("\tpublic class " + Name);
string cs_parent = SymbolTable.GetCSType(Elem.GetAttribute("parent"));
if (cs_parent != "")
sw.Write (" : " + cs_parent);
sw.WriteLine (" {");
sw.WriteLine ();
GenCtors (sw);
GenProperties (sw);
GenSignals (sw);
GenMethods (sw);
char sep = Path.DirectorySeparatorChar;
string custom = ".." + sep + Namespace.ToLower() + sep + Name + ".custom";
if (File.Exists(custom)) {
FileStream custstream = new FileStream (custom, FileMode.Open, FileAccess.Read);
StreamReader sr = new StreamReader (custstream);
sw.WriteLine (sr.ReadToEnd ());
sr.Close ();
}
sw.WriteLine ("\t}");
CloseWriter (sw);
Statistics.ObjectCount++;
}
private bool Validate ()
{
string parent = Elem.GetAttribute("parent");
string cs_parent = SymbolTable.GetCSType(parent);
if (cs_parent == "") {
Console.WriteLine ("Object " + Name + " Unknown parent " + parent);
return false;
}
if (ctors != null)
foreach (Ctor ctor in ctors)
if (!ctor.Validate())
return false;
if (props != null)
foreach (Property prop in props.Values)
if (!prop.Validate())
return false;
if (sigs != null)
foreach (Signal sig in sigs.Values)
if (!sig.Validate())
return false;
if (methods != null)
foreach (Method method in methods.Values)
if (!method.Validate())
return false;
return true;
}
private void GenCtors (StreamWriter sw)
{
sw.WriteLine("\t\tpublic " + Name + "(IntPtr raw) : base(raw) {}");
sw.WriteLine();
Hashtable clash_map = new Hashtable();
if (ctors != null)
foreach (Ctor ctor in ctors) {
if (ctor.Validate ())
ctor.Generate (sw, clash_map);
else
Console.WriteLine(" in Object " + Name);
}
if (!clash_map.ContainsKey("")) {
sw.WriteLine("\t\tprotected " + Name + "() : base(){}");
sw.WriteLine();
}
}
private void GenProperties (StreamWriter sw)
{
if (props == null)
return;
foreach (Property prop in props.Values) {
if (prop.Validate ())
prop.Generate (sw);
else
Console.WriteLine(" in Object " + Name);
}
}
private void GenSignals (StreamWriter sw)
{
if (sigs == null)
return;
sw.WriteLine("\t\tprivate Hashtable Signals = new Hashtable();");
foreach (Signal sig in sigs.Values) {
if (sig.Validate ())
sig.Generate (sw);
else
Console.WriteLine(" in Object " + Name);
}
}
private void GenMethods (StreamWriter sw)
{
if (methods == null)
return;
foreach (Method method in methods.Values) {
string mname = method.Name;
if ((mname.StartsWith("Set") || mname.StartsWith("Get")) &&
(props != null) && props.ContainsKey(mname.Substring(3))) {
continue;
} else if ((sigs != null) && sigs.ContainsKey(mname)) {
method.Name = "Emit" + mname;
}
if (method.Validate ())
method.Generate (sw);
else
Console.WriteLine(" in Object " + Name);
}
}
}
}