Ryujinx-GtkSharp/generator/Parameters.cs
Mike Kestner 6d30cf0c3e refactoring to remove substantial code duplication thoughout the generator
2002-05-23  Mike Kestner <mkestner@speakeasy.net>

	* generator/BoxedGen.cs : Update for Static SymbolTable
	* generator/CallbackGen.cs : Use GenBase and Parameters classes
	* generator/CodeGenerator.cs : Update for Static SymbolTable
	* generator/Ctor.cs : code from StructBase using Parameters class
	* generator/EnumGen.cs : Use GenBase
	* generator/GenBase.cs : Abstract Stream Writer creation, stream
	  boilerplate, and common *Name properties
	* generator/IGeneratable.cs : Update for Static SymbolTable
	* generator/InterfaceGen.cs : Use GenBase
	* generator/Method.cs : code from StructBase using Parameters class
	* generator/ObjectGen.cs : Major refactoring. Use GenBase. Build
	  tables of Member generatables at construct time to facilitate
	  future name collision resolution logic.
	* generator/Parameters.cs : new generatable to abstract duplicated
	  parameter parsing logic.
	* generator/Parser.cs : Update for Static SymbolTable
	* generator/Property.cs : code from ObjectGen
	* generator/Signal.cs : code from ObjectGen
	* generator/SignalHandler.cs : Update for Static SymbolTable
	* generator/StructBase.cs : Update for Static SymbolTable
	* generator/StructGen.cs : Update for Static SymbolTable
	* generator/SymbolTable.cs : Make all methods and private members
	  static.  There is no reason to ever have multiple tables.

svn path=/trunk/gtk-sharp/; revision=4895
2002-05-23 23:43:25 +00:00

113 lines
2.2 KiB
C#

// GtkSharp.Generation.Parameters.cs - The Parameters Generation Class.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001-2002 Mike Kestner
namespace GtkSharp.Generation {
using System;
using System.Xml;
public class Parameters {
private XmlElement elem;
private string import_sig;
private string call_string;
private string signature;
private string signature_types;
public Parameters (XmlElement elem) {
this.elem = elem;
}
public string CallString {
get {
return call_string;
}
}
public string ImportSig {
get {
return import_sig;
}
}
public string Signature {
get {
return signature;
}
}
public string SignatureTypes {
get {
return signature_types;
}
}
public bool Validate ()
{
signature_types = signature = import_sig = call_string = "";
bool need_sep = false;
foreach (XmlNode parm in elem.ChildNodes) {
if (parm.Name != "parameter") {
continue;
}
XmlElement p_elem = (XmlElement) parm;
string type = p_elem.GetAttribute("type");
string cs_type = SymbolTable.GetCSType(type);
string m_type = SymbolTable.GetMarshalType(type);
string name = MangleName(p_elem.GetAttribute("name"));
string call_parm = SymbolTable.CallByName(type, name);
if ((cs_type == "") || (name == "") ||
(m_type == "") || (call_parm == "")) {
Console.Write("Name: " + name + " Type: " + type + " ");
return false;
}
if (p_elem.HasAttribute("array")) {
cs_type += "[]";
m_type += "[]";
}
if (need_sep) {
call_string += ", ";
signature += ", ";
import_sig += ", ";
signature_types += ":";
} else {
need_sep = true;
}
signature += (cs_type + " " + name);
signature_types += cs_type;
call_string += call_parm;
import_sig += (m_type + " " + name);
}
return true;
}
private string MangleName(string name)
{
switch (name) {
case "string":
return "str1ng";
case "event":
return "evnt";
case "object":
return "objekt";
default:
break;
}
return name;
}
}
}