Ryujinx-GtkSharp/doc/en/Pango/GlyphGeometry.xml
Mike Kestner 13d94b7758 doc updates for new assembly versions and new Pango API elements
svn path=/trunk/gtk-sharp/; revision=63308
2006-08-03 16:41:27 +00:00

88 lines
3.0 KiB
XML

<Type Name="GlyphGeometry" FullName="Pango.GlyphGeometry">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct GlyphGeometry" />
<AssemblyInfo>
<AssemblyName>pango-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.10.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Contains width and positioning information for a single glyph.</summary>
<remarks />
</Docs>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Pango.GlyphGeometry Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Pango.GlyphGeometry</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Returns a new <see cref="T:Pango.GlyphGeometry" /></summary>
<remarks />
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Pango.GlyphGeometry New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Pango.GlyphGeometry</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal method</summary>
<param name="raw">an object of type <see cref="T:System.IntPtr" /></param>
<returns>an object of type <see cref="T:Pango.GlyphGeometry" /></returns>
<remarks>This is an internal method, and should not be used by user code.</remarks>
</Docs>
</Member>
<Member MemberName="Width">
<MemberSignature Language="C#" Value="public int Width;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>the logical width to use for the the character.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="XOffset">
<MemberSignature Language="C#" Value="public int XOffset;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>horizontal offset from nominal character position.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="YOffset">
<MemberSignature Language="C#" Value="public int YOffset;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>vertical offset from nominal character position. </summary>
<remarks />
</Docs>
</Member>
</Members>
</Type>