Ryujinx-GtkSharp/doc/en/GConf/NotifyEventArgs.xml
John Luke ec87d5d92d 2003-12-22 John Luke <jluke@cfl.rr.com>
* en/GLib/GType.xml:
	* en/GLib/DefaultSignalHandlerAttribute.xml: added
	* */*/.xml: run updater

svn path=/trunk/gtk-sharp/; revision=21469
2003-12-24 01:35:30 +00:00

63 lines
2.3 KiB
XML

<Type Name="NotifyEventArgs" FullName="GConf.NotifyEventArgs">
<TypeSignature Language="C#" Value="public class NotifyEventArgs : System.EventArgs" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gconf-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.EventArgs</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public NotifyEventArgs (string key, object val);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="val" Type="System.Object" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="key">To be added: an object of type 'string'</param>
<param name="val">To be added: an object of type 'object'</param>
<returns>To be added: an object of type 'GConf.NotifyEventArgs'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Value">
<MemberSignature Language="C#" Value="public object Value { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'object'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Key">
<MemberSignature Language="C#" Value="public string Key { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>