Ryujinx-GtkSharp/doc/en/Art/AlphaGamma.xml
Mike Kestner 9efe6c804f whitespace/reordering changes from updater run
svn path=/trunk/gtk-sharp/; revision=122790
2009-01-08 16:34:10 +00:00

81 lines
3.1 KiB
XML

<Type Name="AlphaGamma" FullName="Art.AlphaGamma">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct AlphaGamma" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>The Structure AlphaGamma supports a specific value of gama.</summary>
<remarks>The composition with an AlphaGamma parameter is equivalent to applying a gama transformation to source images, with a alpha composition done in linear intensity space, and then applying the inverse gama tranformation, to place it back on the gamma-adjusted intensity space.
<block subset="none" type="note"><para>
This is only true when its correctly implemented, wich isn't generally the case in libart implementation.
</para></block></remarks>
</Docs>
<Members>
<Member MemberName="Free">
<MemberSignature Language="C#" Value="public void Free ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Frees any resouces that are held by this structure.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.AlphaGamma New (double gamma);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.AlphaGamma</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="gamma" Type="System.Double" />
</Parameters>
<Docs>
<param name="gamma">a <see cref="T:System.Double" /></param>
<summary>Creates a new AlphaGamma with a particular gamma value.</summary>
<returns>a <see cref="T:Art.AlphaGamma" /></returns>
<remarks />
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.AlphaGamma New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.AlphaGamma</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Art.AlphaGamma" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.AlphaGamma Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.AlphaGamma</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>