Ryujinx-GtkSharp/doc/en/Gtk/TreePath.xml
John Luke ec87d5d92d 2003-12-22 John Luke <jluke@cfl.rr.com>
* en/GLib/GType.xml:
	* en/GLib/DefaultSignalHandlerAttribute.xml: added
	* */*/.xml: run updater

svn path=/trunk/gtk-sharp/; revision=21469
2003-12-24 01:35:30 +00:00

285 lines
10 KiB
XML

<Type Name="TreePath" FullName="Gtk.TreePath">
<TypeSignature Language="C#" Value="public class TreePath : GLib.Opaque, IWrapper" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.Opaque</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="NewFirst">
<MemberSignature Language="C#" Value="public static Gtk.TreePath NewFirst ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.TreePath</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>an object of type <see cref="T:Gtk.TreePath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Copy">
<MemberSignature Language="C#" Value="public Gtk.TreePath Copy ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.TreePath</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>an object of type <see cref="T:Gtk.TreePath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="IsDescendant">
<MemberSignature Language="C#" Value="public bool IsDescendant (Gtk.TreePath ancestor);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="ancestor" Type="Gtk.TreePath" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="ancestor">an object of type <see cref="T:Gtk.TreePath" /></param>
<returns>an object of type <see cref="T:System.Boolean" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="IsAncestor">
<MemberSignature Language="C#" Value="public bool IsAncestor (Gtk.TreePath descendant);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="descendant" Type="Gtk.TreePath" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="descendant">an object of type <see cref="T:Gtk.TreePath" /></param>
<returns>an object of type <see cref="T:System.Boolean" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Down">
<MemberSignature Language="C#" Value="public void Down ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Compare">
<MemberSignature Language="C#" Value="public int Compare (Gtk.TreePath b);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="b" Type="Gtk.TreePath" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="b">an object of type <see cref="T:Gtk.TreePath" /></param>
<returns>an object of type <see cref="T:System.Int32" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Free">
<MemberSignature Language="C#" Value="public void Free ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Next">
<MemberSignature Language="C#" Value="public void Next ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Prev">
<MemberSignature Language="C#" Value="public bool Prev ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>an object of type <see cref="T:System.Boolean" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Up">
<MemberSignature Language="C#" Value="public bool Up ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>an object of type <see cref="T:System.Boolean" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public TreePath (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of TreePath, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public TreePath ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>an object of type <see cref="T:Gtk.TreePath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public TreePath (string path);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="path" Type="System.String" />
</Parameters>
<Docs>
<summary>Creates a new <see cref="T:Gtk.TreePath" /> object.</summary>
<param name="path">an object of type <see cref="T:System.String" /></param>
<returns>an object of type <see cref="T:Gtk.TreePath" /></returns>
<remarks>The <paramref name="path" /> is expressed in the form "3:2:5". The toplevel or root path would thus be "0".</remarks>
</Docs>
</Member>
<Member MemberName="Depth">
<MemberSignature Language="C#" Value="public int Depth { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>an object of type <see cref="T:System.Int32" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PrependIndex">
<MemberSignature Language="C#" Value="public void PrependIndex (int index_);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="index_" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="index_">a <see cref="T:System.Int32" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AppendIndex">
<MemberSignature Language="C#" Value="public void AppendIndex (int index_);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="index_" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="index_">a <see cref="T:System.Int32" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Indices">
<MemberSignature Language="C#" Value="public int [] Indices { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32[]</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Int32[]" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ToString">
<MemberSignature Language="C#" Value="public override string ToString ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.String" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:GLib.GType" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>