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![Mike Kestner](/assets/img/avatar_default.png)
[Equal credit to Ettore Perazzoli <ettore@ximian.com> for fixing all the bugs in the initial patch] * */*.custom : fix incorrect usage of new Object (IntPtr) where Glib.Object.GetObject should've been used. add ref_owned param to GetObject calls. * generator/CallbackGen.cs : setup ref_owned in bodies * generator/ClassBase.cs : add ref_owned to GetObject FromNative call * generator/Method.cs : setup ref_owned in bodies * generator/Property.cs : setup ref_owned in bodies * generator/SignalHandler.cs : pass ref_owned to GetObject * generator/StructBase.cs : setup ref_owned in bodies * glib/Object.cs : kill Ref/Unref methods. Don't want it to be easy for users to screw with ref counts, or make it look like they should need to. (GetObject): add ref_owned param and ref/unref to remain at 1 * glib/Value.cs : pass ref_owned to GetObject svn path=/trunk/gtk-sharp/; revision=16581
28 lines
782 B
Plaintext
Executable File
28 lines
782 B
Plaintext
Executable File
// Gtk.Object.custom - Gtk Window class customizations
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//
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// Author: Mike Kestner <mkestner@speakeasy.net>
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//
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// (c) 2002 Mike Kestner
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//
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// This code is inserted after the automatically generated code.
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[DllImport("gtksharpglue")]
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private static extern bool gtksharp_object_is_floating (IntPtr raw);
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[DllImport("libgobject-2.0-0.dll")]
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private static extern void g_object_ref (IntPtr raw);
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protected override IntPtr Raw {
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get {
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return base.Raw;
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}
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set {
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base.Raw = value;
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if (gtksharp_object_is_floating (value)) {
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g_object_ref (value);
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Sink ();
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}
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// System.Diagnostics.Debug.WriteLine ("Gtk.Object:set_Raw: object type is: " + (this as GLib.Object).GType.Name + " refcount now: " + RefCount + " needs_ref: " + needs_ref);
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}
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}
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