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![]() When dealing with several namespaces there might be classes with the same name (especially Global which is autogenerated in g-i based bindings). On generation the file would be overriden by the last occurence in the xml. To encounter this every namespace has it's own directory now. This also improves structure a lot when dealing with big libraries. Also do the necessary adaption for the build and the csproj files. |
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.. | ||
glue | ||
AppInfoAdapter.cs | ||
FileAdapter.cs | ||
FileEnumerator.cs | ||
FileFactory.cs | ||
gio-api.raw | ||
gio-sharp-3.0.pc.in | ||
gio-sharp.dll.config.in | ||
gio.csproj | ||
Gio.metadata | ||
GioStream.cs | ||
IFile.cs | ||
Makefile.am |