Ryujinx-GtkSharp/doc/en/Rsvg/BpathDef.xml
Mike Kestner 0e47e78f96 update docs to 2.8 API and document all new members
svn path=/trunk/gtk-sharp/; revision=54175
2005-12-09 23:12:49 +00:00

226 lines
7.7 KiB
XML

<Type Name="BpathDef" FullName="Rsvg.BpathDef">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct BpathDef" />
<AssemblyInfo>
<AssemblyName>rsvg-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.8.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Rsvg.BpathDef Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Rsvg.BpathDef</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NewFrom">
<MemberSignature Language="C#" Value="public static Rsvg.BpathDef NewFrom (Art.Bpath bpath);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Rsvg.BpathDef</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="bpath" Type="Art.Bpath" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="bpath">a <see cref="T:Art.Bpath" /></param>
<returns>a <see cref="T:Rsvg.BpathDef" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Rsvg.BpathDef New ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Rsvg.BpathDef</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Rsvg.BpathDef" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Rsvg.BpathDef New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Rsvg.BpathDef</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<returns>a <see cref="T:Rsvg.BpathDef" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ArtFinish">
<MemberSignature Language="C#" Value="public void ArtFinish ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Closepath">
<MemberSignature Language="C#" Value="public void Closepath ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Curveto">
<MemberSignature Language="C#" Value="public void Curveto (double x1, double y1, double x2, double y2, double x3, double y3);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x1" Type="System.Double" />
<Parameter Name="y1" Type="System.Double" />
<Parameter Name="x2" Type="System.Double" />
<Parameter Name="y2" Type="System.Double" />
<Parameter Name="x3" Type="System.Double" />
<Parameter Name="y3" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x1">a <see cref="T:System.Double" /></param>
<param name="y1">a <see cref="T:System.Double" /></param>
<param name="x2">a <see cref="T:System.Double" /></param>
<param name="y2">a <see cref="T:System.Double" /></param>
<param name="x3">a <see cref="T:System.Double" /></param>
<param name="y3">a <see cref="T:System.Double" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Free">
<MemberSignature Language="C#" Value="public void Free ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Lineto">
<MemberSignature Language="C#" Value="public void Lineto (double x, double y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">a <see cref="T:System.Double" /></param>
<param name="y">a <see cref="T:System.Double" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Moveto">
<MemberSignature Language="C#" Value="public void Moveto (double x, double y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">a <see cref="T:System.Double" /></param>
<param name="y">a <see cref="T:System.Double" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="bpath">
<MemberSignature Language="C#" Value="public Art.Bpath bpath { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Art.Bpath</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:Art.Bpath" /></value>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NBpath">
<MemberSignature Language="C#" Value="public int NBpath;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NBpathMax">
<MemberSignature Language="C#" Value="public int NBpathMax;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="MovetoIdx">
<MemberSignature Language="C#" Value="public int MovetoIdx;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>