Ryujinx-GtkSharp/doc/en/Rsvg/RadialGradient.xml
Mike Kestner 0e47e78f96 update docs to 2.8 API and document all new members
svn path=/trunk/gtk-sharp/; revision=54175
2005-12-09 23:12:49 +00:00

180 lines
5.5 KiB
XML

<Type Name="RadialGradient" FullName="Rsvg.RadialGradient">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct RadialGradient" />
<AssemblyInfo>
<AssemblyName>rsvg-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.8.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Rsvg.RadialGradient Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Rsvg.RadialGradient</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Rsvg.RadialGradient New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Rsvg.RadialGradient</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<returns>a <see cref="T:Rsvg.RadialGradient" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="stops">
<MemberSignature Language="C#" Value="public Rsvg.GradientStops stops { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Rsvg.GradientStops</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:Rsvg.GradientStops" /></value>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Super">
<MemberSignature Language="C#" Value="public Rsvg.DefVal Super;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Rsvg.DefVal</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ObjBbox">
<MemberSignature Language="C#" Value="public bool ObjBbox;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Affine">
<MemberSignature Language="C#" Value="public double[] Affine;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double[]</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Spread">
<MemberSignature Language="C#" Value="public Art.GradientSpread Spread;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.GradientSpread</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Cx">
<MemberSignature Language="C#" Value="public double Cx;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Cy">
<MemberSignature Language="C#" Value="public double Cy;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="R">
<MemberSignature Language="C#" Value="public double R;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Fx">
<MemberSignature Language="C#" Value="public double Fx;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Fy">
<MemberSignature Language="C#" Value="public double Fy;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>