Ryujinx-GtkSharp/doc/en/Gtk/CellRendererSpin.xml
Mike Kestner 3402acb805 assembly version updates for 2.12
svn path=/trunk/gtk-sharp/; revision=90841
2007-12-06 18:37:54 +00:00

120 lines
4.1 KiB
XML

<Type Name="CellRendererSpin" FullName="Gtk.CellRendererSpin">
<TypeSignature Language="C#" Value="public class CellRendererSpin : Gtk.CellRendererText" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>2.12.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Gtk.CellRendererText</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected CellRendererSpin (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<param name="gtype">Native type.</param>
<summary>Internal constuctor.</summary>
<remarks>Do not use.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CellRendererSpin (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">To be added.</param>
<summary>Internal constructor.</summary>
<remarks>Typically only used by language bindings to wrap native objects.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CellRendererSpin ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>Public constructor.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Adjustment">
<MemberSignature Language="C#" Value="public Gtk.Adjustment Adjustment { set; get; };" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("adjustment")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gtk.Adjustment</ReturnType>
</ReturnValue>
<Docs>
<summary>Adjustment data.</summary>
<value>Must be non-null for the cell to be editable.</value>
<remarks>Contains the range information for the cell.</remarks>
</Docs>
</Member>
<Member MemberName="Digits">
<MemberSignature Language="C#" Value="public uint Digits { set; get; };" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("digits")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>Number of decimal places to display.</summary>
<value>An integer between 0 and 20, default value is 0.</value>
<remarks />
</Docs>
</Member>
<Member MemberName="ClimbRate">
<MemberSignature Language="C#" Value="public double ClimbRate { set; get; };" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("climb-rate")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>Climb rate.</summary>
<value>Defaults to 0, must be greater than or equal to 0.</value>
<remarks>Provides the acceleration rate for when the button is held down.</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Docs>
<summary>Native type value.</summary>
<value>A <see cref="T:GLib.GType" /> containing the native type value.</value>
<remarks />
</Docs>
</Member>
</Members>
<Docs>
<summary>Cell renderer with Spin Button editing capability.</summary>
<remarks />
<since version="Gtk# 2.10" />
</Docs>
</Type>