Ryujinx-GtkSharp/doc/en/Gtk/AspectFrame.xml
Mike Kestner 0e47e78f96 update docs to 2.8 API and document all new members
svn path=/trunk/gtk-sharp/; revision=54175
2005-12-09 23:12:49 +00:00

194 lines
8.1 KiB
XML

<Type Name="AspectFrame" FullName="Gtk.AspectFrame">
<TypeSignature Language="C#" Maintainer="Lee Mallabone" Value="public class AspectFrame : Gtk.Frame" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.8.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>A frame that constrains its child to a particular aspect ratio.</summary>
<remarks>
<para>The AspectFrame is useful when you want pack a widget so that it can resize but always retains the same aspect ratio. For instance, one might be drawing a small preview of a larger image. AspectFrame derives from <see cref="T:Gtk.Frame" />, so it can draw a label and a frame around the child. The frame will be "shrink-wrapped" to the size of the child.</para>
</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Frame</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Members>
<Member MemberName="Set">
<MemberSignature Language="C#" Value="public void Set (float xalign, float yalign, float ratio, bool obey_child);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="xalign" Type="System.Single" />
<Parameter Name="yalign" Type="System.Single" />
<Parameter Name="ratio" Type="System.Single" />
<Parameter Name="obey_child" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>Set the size and alignment properties of this AspectFrame.</summary>
<param name="xalign">Horizontal alignment of the child within the allocation of the AspectFrame.</param>
<param name="yalign">Vertical alignment of the child within the allocation of the AspectFrame.</param>
<param name="ratio">The desired aspect ratio.</param>
<param name="obey_child">If <see langword="true" />, ratio is ignored, and the aspect ratio is taken from the requistion of the child.</param>
<remarks>
<para>Alignment values range from 0.0 (left/top aligned) to 1.0 (right/bottom aligned).</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public AspectFrame (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public AspectFrame (string label, float xalign, float yalign, float ratio, bool obey_child);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="label" Type="System.String" />
<Parameter Name="xalign" Type="System.Single" />
<Parameter Name="yalign" Type="System.Single" />
<Parameter Name="ratio" Type="System.Single" />
<Parameter Name="obey_child" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>The main way to construct a new AspectFrame.</summary>
<param name="label">A title for the frame, can be <see langword="null" />.</param>
<param name="xalign">Horizontal alignment of the child within the allocation of the AspectFrame.</param>
<param name="yalign">Vertical alignment of the child within the allocation of the AspectFrame.</param>
<param name="ratio">The desired aspect ratio.</param>
<param name="obey_child">If <see langword="true" />, ratio is ignored, and the aspect ratio is taken from the requistion of the child.</param>
<remarks>
<para>Alignment values range from 0.0 (left/top aligned) to 1.0 (right/bottom aligned).</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Yalign">
<MemberSignature Language="C#" Value="public float Yalign { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Single</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Vertical alignment of the child widget in the AspectFrame.</summary>
<value>A value between 0.0 and 1.0.</value>
<remarks />
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Property(Name="yalign")</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="Xalign">
<MemberSignature Language="C#" Value="public float Xalign { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Single</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Horiontal alignment of the child widget in the AspectFrame.</summary>
<value>A value between 0.0 and 1.0.</value>
<remarks />
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Property(Name="xalign")</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="Ratio">
<MemberSignature Language="C#" Value="public float Ratio { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Single</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The aspect ratio of the child widget's size.</summary>
<value>The aspect ratio between 0.0 and 1.0 representing the child's size constraints.</value>
<remarks>
<para>Setting this ratio is ignored if <see cref="P:Gtk.AspectFrame.ObeyChild" /> is set to <see langword="true" />.</para>
</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Property(Name="ratio")</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="ObeyChild">
<MemberSignature Language="C#" Value="public bool ObeyChild { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Allow the frame to use its child widget's aspect ratio.</summary>
<value>The current size ratio of the child widget</value>
<remarks />
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Property(Name="obey-child")</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<value>a <see cref="T:GLib.GType" /></value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.AspectFrame" />.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected AspectFrame (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>Protected Constructor.</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
</Attributes>
</Member>
</Members>
</Type>