Ryujinx-GtkSharp/doc/en/Gtk/DrawGdkArgs.xml
Mike Kestner 0e47e78f96 update docs to 2.8 API and document all new members
svn path=/trunk/gtk-sharp/; revision=54175
2005-12-09 23:12:49 +00:00

85 lines
2.9 KiB
XML

<Type Name="DrawGdkArgs" FullName="Gtk.DrawGdkArgs">
<TypeSignature Language="C#" Value="public class DrawGdkArgs : GLib.SignalArgs" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtkhtml-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.8.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Event data.</summary>
<remarks>
<para>The <see cref="M:Gtk.HTMLEmbedded.DrawGdk" /> event invokes <see cref="T:Gtk.DrawGdkHandler" /> delegates which pass event data via this class.</para>
</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public DrawGdkArgs ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Public Constructor.</summary>
<remarks>Create a new <see cref="T:Gtk.DrawGdkArgs" /> instance with this constructor if you need to invoke a <see cref="T:Gtk.DrawGdkHandler" /> delegate.</remarks>
</Docs>
</Member>
<Member MemberName="Arg2">
<MemberSignature Language="C#" Value="public Gdk.Pixmap Arg2 { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Pixmap</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The pixmap to draw</summary>
<value>a <see cref="T:Gdk.Pixmap" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="Arg3">
<MemberSignature Language="C#" Value="public Gdk.GC Arg3 { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.GC</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The graphics context</summary>
<value>a <see cref="T:Gdk.GC" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="Arg4">
<MemberSignature Language="C#" Value="public int Arg4 { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>An additional argument.</summary>
<value>a <see cref="T:System.Int32" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="Arg5">
<MemberSignature Language="C#" Value="public int Arg5 { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>A second additional argument.</summary>
<value>a <see cref="T:System.Int32" /></value>
<remarks />
</Docs>
</Member>
</Members>
</Type>