Ryujinx-GtkSharp/Source/Libs/GioSharp/GioSharp.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<TargetFramework>netstandard2.0</TargetFramework>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<OutputPath>..\..\..\BuildOutput\Debug</OutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<OutputPath>..\..\..\BuildOutput\Release</OutputPath>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\GLibSharp\GLibSharp.csproj">
<Name>GLibSharp</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Content Include="linux-x64\libgio-2.0-0.so" PackagePath="runtimes\linux-x64\native" Visible="false" />
</ItemGroup>
</Project>