Ryujinx-GtkSharp/gdk/Makefile.am
Dan Winship 475b44e7ba * gdk/PixbufLoader.custom: Implement System.IO.Stream and
resource-file constructors (using code formerly in Pixbuf.custom)

	* gdk/Pixbuf.custom: Redo the stream and resource ctors in terms
	of the PixbufLoader ones.

	* gdk/PixbufAnimation.custom: Add stream and resource ctors

	* gtk/Image.custom: Add stream and resource ctors

svn path=/trunk/gtk-sharp/; revision=42463
2005-04-01 14:54:12 +00:00

58 lines
1.0 KiB
Makefile

SUBDIRS = . glue
pkg = gdk
SYMBOLS = gdk-symbols.xml
INCLUDE_API = ../pango/pango-api.xml
METADATA = Gdk.metadata
references = ../glib/glib-sharp.dll ../pango/pango-sharp.dll
sources = \
EventButton.cs \
EventClient.cs \
EventConfigure.cs \
EventCrossing.cs \
Event.cs \
EventDND.cs \
EventExpose.cs \
EventFocus.cs \
EventKey.cs \
EventMotion.cs \
EventProperty.cs \
EventProximity.cs \
EventScroll.cs \
EventSelection.cs \
EventSetting.cs \
EventVisibility.cs \
EventWindowState.cs \
Key.cs \
Size.cs \
TextProperty.cs
customs = \
Atom.custom \
Color.custom \
Device.custom \
DeviceAxis.custom \
Display.custom \
DisplayManager.custom \
DragContext.custom \
Drawable.custom \
Global.custom \
Keymap.custom \
Pixmap.custom \
Pixbuf.custom \
PixbufAnimation.custom \
PixbufLoader.custom \
Pixdata.custom \
Point.custom \
Rectangle.custom \
Region.custom \
Screen.custom \
Selection.custom \
WindowAttr.custom \
Window.custom
add_dist = makefile.win32
include ../Makefile.include