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96 lines
3.0 KiB
C#
Executable File
96 lines
3.0 KiB
C#
Executable File
// ActionGroup.cs - Syntactic C# sugar for easily defining Actions.
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//
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// Authors: Jeroen Zwartepoorte <jeroen@xs4all.nl>
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//
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// Copyright (c) 2004 Jeroen Zwartepoorte
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of version 2 of the Lesser GNU General
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// Public License as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this program; if not, write to the
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// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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// Boston, MA 02111-1307, USA.
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namespace Gtk {
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using System;
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using System.Runtime.InteropServices;
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public partial class ActionGroup {
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public Action this[string name] {
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get {
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return GetAction (name);
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}
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}
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public void Add (ActionEntry[] entries)
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{
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foreach (ActionEntry entry in entries) {
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Action action = new Action (entry.name, entry.label, entry.tooltip, entry.stock_id);
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if (entry.activated != null)
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action.Activated += entry.activated;
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if (entry.accelerator == null)
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Add (action);
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else
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Add (action, entry.accelerator);
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}
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}
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public void Add (ToggleActionEntry[] entries)
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{
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foreach (ToggleActionEntry entry in entries) {
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ToggleAction action = new ToggleAction (entry.name, entry.label, entry.tooltip, entry.stock_id);
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action.Active = entry.active;
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if (entry.activated != null)
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action.Activated += entry.activated;
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if (entry.accelerator == null)
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Add (action);
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else
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Add (action, entry.accelerator);
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}
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}
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public void Add (RadioActionEntry[] entries, int value, ChangedHandler changed)
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{
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RadioAction[] group = null;
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RadioAction[] actions = new RadioAction[entries.Length];
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for (int i = 0; i < entries.Length; i++) {
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actions[i] = new RadioAction (entries[i].name, entries[i].label,
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entries[i].tooltip, entries[i].stock_id, entries[i].value);
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actions[i].Group = group;
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group = actions[i].Group;
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actions[i].Active = value == entries[i].value;
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if (entries[i].accelerator == null)
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Add (actions[i]);
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else
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Add (actions[i], entries[i].accelerator);
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}
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// Add the ChangedHandler when we're done adding all the actions.
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// Otherwise, setting the Active property will trigger a premature event.
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if (changed != null)
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actions[0].Changed += changed;
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}
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[DllImport (Global.GtkNativeDll, CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gtk_action_group_list_actions (IntPtr raw);
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public Gtk.Action[] ListActions() {
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IntPtr raw_ret = gtk_action_group_list_actions (Handle);
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GLib.List list = new GLib.List (raw_ret);
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Gtk.Action[] result = new Gtk.Action [list.Count];
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for (int i = 0; i < list.Count; i++)
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result [i] = list [i] as Gtk.Action;
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return result;
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}
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}
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}
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