Ryujinx-GtkSharp/gio/meson.build
2017-08-24 15:21:41 +02:00

37 lines
1.0 KiB
Meson

snk = join_paths(meson.current_source_dir(), '..', 'gtk-sharp.snk')
assembly_name = 'gio-sharp'
raw_api_fname = join_paths(meson.current_source_dir(), 'gio-api.raw')
metadata_fname = join_paths(meson.current_source_dir(), 'Gio.metadata')
glueincludes = 'gio/gio.h'
gluefile = join_paths(meson.current_build_dir(), 'generate.c')
configure_file(input: assembly_name + '.dll.config.in',
output: assembly_name + '.dll.config',
configuration : remap_dl_data)
configure_file(input: assembly_name + '-3.0.pc.in',
output: assembly_name + '-3.0.pc',
configuration : version_data)
subdir('generated')
sources = [
'Application.cs',
'AppInfoAdapter.cs',
'FileAdapter.cs',
'FileEnumerator.cs',
'FileFactory.cs',
'GioGlobal.cs',
'GioStream.cs',
'IFile.cs'
]
gio_sharp = library(assembly_name, source_gen, sources,
cs_args: ['-unsafe', '-keyfile:' + snk],
link_with: glib_sharp,
)
install_infos += [assembly_name, gio_sharp.full_path()]
gio_sharp_dep = declare_dependency(link_with: gio_sharp)