Ryujinx-GtkSharp/doc/glib-sharp-docs.xml
Rachel Hestilow 02c9fb725c 2002-06-26 Rachel Hestilow <hestilow@ximian.com>
* configure.in, makefile, makefile.win32: add gnome.

	* doc/index.html, netdoc.xsl: Add gnome.

	* gdk/Event.cs: New manual wrap for GdkEvent.

	* generator/ClassBase.cs: Add methods GetProperty,
	GetPropertyRecursively, GetMethodRecursively.
	Move Parent property here from ObjectGen.cs. Pass this pointer
	into Property.

	* generator/Ctor.cs: Generate docs.

	* generator/Method.cs, Property.cs: Tag method as "new" if a
	Method/Property with the same name is found in the class hierarchy.

	* generator/SignalHandler.cs: Correctly wrap complex signal argument
	types. Add gnome directory.

	* generator/SymbolTable.cs: Add manually wrapped types hash
	(contains GLib.GSList and Gdk.Event). Add method IsManuallyWrapped.

	* glib/SList.cs: Add constructor from IntPtr.

	* glue/slist.c, glue/event.c: Added (field accessor glue).

	* glue/Makefile.am: Update.

	* parser/Gtk.metadata: Add new signal renames for new signals
	exposed by GdkEvent changes.

	* parser/README, parser/build.pl: Add libgnome, libgnomecanvas,
	libgnomeui.

	* parser/gapi2xml.pl: Handle literal-length array parameters,
	and NULL property doc strings.

	* sample/: Add new test GnomeHelloWorld.cs.

	* gnome/: Added.

	* parser/Gnome.metadata: Added.

svn path=/trunk/gtk-sharp/; revision=5461
2002-06-26 08:36:05 +00:00

520 lines
17 KiB
XML

<?xml version="1.0"?>
<doc>
<assembly>
<name>glib-sharp</name>
</assembly>
<members>
<member name="T:GtkSharp.SignalCallback">
<summary>
SignalCallback Class
</summary>
<remarks>
Base Class for GSignal to C# event marshalling.
</remarks>
</member>
<member name="M:GtkSharp.SignalCallback.#ctor(GLib.Object,System.EventHandler)">
<summary>
SignalCallback Constructor
</summary>
<remarks>
Initializes instance data.
</remarks>
</member>
<member name="T:GLib.Boxed">
<summary>
Boxed Class
</summary>
<remarks>
An abstract base class to derive structures and marshal them.
</remarks>
</member>
<member name="M:GLib.Boxed.#ctor(System.IntPtr)">
<summary>
Boxed Constructor
</summary>
<remarks>
Constructs a Boxed type from a raw ref.
</remarks>
</member>
<member name="M:GLib.Boxed.FromNative(System.IntPtr)">
<summary>
FromNative Method
</summary>
<remarks>
Gets a Boxed type from a raw IntPtr.
</remarks>
</member>
<member name="P:GLib.Boxed.Handle">
<summary>
Handle Property
</summary>
<remarks>
Gets a marshallable IntPtr.
</remarks>
</member>
<member name="P:GLib.Boxed.Raw">
<summary>
Raw Property
</summary>
<remarks>
Gets or sets a marshallable IntPtr.
</remarks>
</member>
<member name="T:GtkSharp.SignalArgs">
<summary>
SignalArgs Class
</summary>
<remarks>
Arguments and return value for signals.
</remarks>
</member>
<member name="M:GtkSharp.SignalArgs.#ctor">
<summary>
SignalArgs Constructor
</summary>
<remarks>
Creates a SignalArgs object with no return value and
no arguments.
</remarks>
</member>
<member name="M:GtkSharp.SignalArgs.#ctor(System.Object)">
<summary>
SignalArgs Constructor
</summary>
<remarks>
Creates a SignalArgs object with a return value and
no arguments.
</remarks>
</member>
<member name="M:GtkSharp.SignalArgs.#ctor(System.Object,System.Object[])">
<summary>
SignalArgs Constructor
</summary>
<remarks>
Creates a SignalArgs object with a return value and
a list of arguments.
</remarks>
</member>
<member name="P:GtkSharp.SignalArgs.Args">
<summary>
Args Property
</summary>
<remarks>
A list of arguments.
</remarks>
</member>
<member name="P:GtkSharp.SignalArgs.RetVal">
<summary>
RetVal Property
</summary>
<remarks>
The return value.
</remarks>
</member>
<member name="T:GLib.TimeoutHandler">
<summary>
TimeoutHandler Delegate
</summary>
<remarks>
Delegate used for Timeouts in the GLib main loop. Return
true to restart the timeout. Returning false clears the
timeout.
</remarks>
</member>
<member name="T:GLib.Timeout">
<summary>
Timeout Class
</summary>
<remarks>
Allows the installation of Timeout Handlers on the GLib main
loop.
</remarks>
</member>
<member name="T:GLib.TypeFundamentals">
<summary>
TypeFundamentals enumeration
</summary>
<remarks>
The built-in types available in GLib.
</remarks>
</member>
<member name="T:GLib.Object">
<summary>
Object Class
</summary>
<remarks>
Wrapper class for GObject.
</remarks>
</member>
<member name="M:GLib.Object.GetObject(System.IntPtr)">
<summary>
GetObject Shared Method
</summary>
<remarks>
Used to obtain a CLI typed object associated with a
given raw object pointer. This method is primarily
used to wrap object references that are returned
by either the signal system or raw class methods that
return GObject references.
</remarks>
<returns>
The wrapper instance.
</returns>
</member>
<member name="M:GLib.Object.#ctor">
<summary>
Object Constructor
</summary>
<remarks>
Dummy constructor needed for derived classes.
</remarks>
</member>
<member name="M:GLib.Object.#ctor(System.IntPtr)">
<summary>
Object Constructor
</summary>
<remarks>
Creates an object from a raw object reference.
</remarks>
</member>
<member name="M:GLib.Object.Equals(System.Object)">
<summary>
Equals Method
</summary>
<remarks>
Checks equivalence of two Objects.
</remarks>
</member>
<member name="M:GLib.Object.GetHashCode">
<summary>
GetHashCode Method
</summary>
<remarks>
Calculates a hashing value.
</remarks>
</member>
<member name="M:GLib.Object.GetData(System.String)">
<summary>
GetData Method
</summary>
<remarks>
Accesses arbitrary data storage on the Object.
</remarks>
</member>
<member name="M:GLib.Object.SetData(System.String,System.Object)">
<summary>
SetData Method
</summary>
<remarks>
Stores arbitrary data on the Object.
</remarks>
</member>
<member name="M:GLib.Object.GetProperty(System.String,GLib.Value)">
<summary>
GetProperty Method
</summary>
<remarks>
Accesses a Value Property.
</remarks>
</member>
<member name="M:GLib.Object.SetProperty(System.String,GLib.Value)">
<summary>
SetProperty Method
</summary>
<remarks>
Accesses a Value Property.
</remarks>
</member>
<member name="P:GLib.Object.Raw">
<summary>
Raw Property
</summary>
<remarks>
The raw GObject reference associated with this wrapper.
Only subclasses of Object can access this read/write
property. For public read-only access, use the
Handle property.
</remarks>
</member>
<member name="P:GLib.Object.Handle">
<summary>
Handle Property
</summary>
<remarks>
The raw GObject reference associated with this object.
Subclasses can use Raw property for read/write
access.
</remarks>
</member>
<member name="P:GLib.Object.EventList">
<summary>
EventList Property
</summary>
<remarks>
A list object containing all the events for this
object indexed by the Gtk+ signal name.
</remarks>
</member>
<member name="T:GLib.SList">
<summary>
SList Class
</summary>
<remarks>
Wrapper class for GSList.
</remarks>
</member>
<member name="P:GLib.SList.Handle">
<summary>
Handle Property
</summary>
<remarks>
A raw GSList reference for marshaling situations.
</remarks>
</member>
<member name="T:GLib.Value">
<summary>
Value Class
</summary>
<remarks>
An arbitrary data type similar to a CORBA Any which is used
to get and set properties on Objects.
</remarks>
</member>
<member name="M:GLib.Value.#ctor(System.IntPtr,System.String)">
<summary>
Value Constructor
</summary>
<remarks>
Constructs a Value corresponding to the type of the
specified property.
</remarks>
</member>
<member name="M:GLib.Value.#ctor(System.Boolean)">
<summary>
Value Constructor
</summary>
<remarks>
Constructs a Value from a specified boolean.
</remarks>
</member>
<member name="M:GLib.Value.#ctor(GLib.Boxed)">
<summary>
Value Constructor
</summary>
<remarks>
Constructs a Value from a specified boxed type.
</remarks>
</member>
<member name="M:GLib.Value.#ctor(System.Double)">
<summary>
Value Constructor
</summary>
<remarks>
Constructs a Value from a specified double.
</remarks>
</member>
<member name="M:GLib.Value.#ctor(System.Single)">
<summary>
Value Constructor
</summary>
<remarks>
Constructs a Value from a specified float.
</remarks>
</member>
<member name="M:GLib.Value.#ctor(System.Int32)">
<summary>
Value Constructor
</summary>
<remarks>
Constructs a Value from a specified integer.
</remarks>
</member>
<member name="M:GLib.Value.#ctor(GLib.Object)">
<summary>
Value Constructor
</summary>
<remarks>
Constructs a Value from a specified object.
</remarks>
</member>
<member name="M:GLib.Value.#ctor(System.IntPtr)">
<summary>
Value Constructor
</summary>
<remarks>
Constructs a Value from a specified pointer.
</remarks>
</member>
<member name="M:GLib.Value.#ctor(System.String)">
<summary>
Value Constructor
</summary>
<remarks>
Constructs a Value from a specified string.
</remarks>
</member>
<member name="M:GLib.Value.#ctor(System.UInt32)">
<summary>
Value Constructor
</summary>
<remarks>
Constructs a Value from a specified uint.
</remarks>
</member>
<member name="M:GLib.Value.#ctor(System.IntPtr,System.String,GLib.EnumWrapper)">
<summary>
Value Constructor
</summary>
<remarks>
Constructs a Value from a specified enum wrapper.
</remarks>
</member>
<member name="M:GLib.Value.op_Explicit(GLib.Value)~System.Boolean">
<summary>
Value to Boolean Conversion
</summary>
<remarks>
Extracts a bool from a Value. Note, this method
will produce an exception if the Value does not hold a
boolean value.
</remarks>
</member>
<member name="M:GLib.Value.op_Explicit(GLib.Value)~GLib.Boxed">
<summary>
Value to Boxed Conversion
</summary>
<remarks>
Extracts a boxed type from a Value. Note, this method
will produce an exception if the Value does not hold a
boxed type value.
</remarks>
</member>
<member name="M:GLib.Value.op_Explicit(GLib.Value)~System.Double">
<summary>
Value to Double Conversion
</summary>
<remarks>
Extracts a double from a Value. Note, this method
will produce an exception if the Value does not hold a
double value.
</remarks>
</member>
<member name="M:GLib.Value.op_Explicit(GLib.Value)~System.Single">
<summary>
Value to Float Conversion
</summary>
<remarks>
Extracts a float from a Value. Note, this method
will produce an exception if the Value does not hold a
float value.
</remarks>
</member>
<member name="M:GLib.Value.op_Explicit(GLib.Value)~System.Int32">
<summary>
Value to Integer Conversion
</summary>
<remarks>
Extracts an int from a Value. Note, this method
will produce an exception if the Value does not hold a
integer value.
</remarks>
</member>
<member name="M:GLib.Value.op_Explicit(GLib.Value)~GLib.Object">
<summary>
Value to Object Conversion
</summary>
<remarks>
Extracts an object from a Value. Note, this method
will produce an exception if the Value does not hold a
object value.
</remarks>
</member>
<member name="M:GLib.Value.op_Explicit(GLib.Value)~GLib.UnwrappedObject">
<summary>
Value to Unresolved Object Conversion
</summary>
<remarks>
Extracts an object from a Value without looking up its wrapping
class.
Note, this method will produce an exception if the Value does
not hold a object value.
</remarks>
</member>
<member name="M:GLib.Value.op_Explicit(GLib.Value)~System.IntPtr">
<summary>
Value to Pointer Conversion
</summary>
<remarks>
Extracts a pointer from a Value. Note, this method
will produce an exception if the Value does not hold a
pointer value.
</remarks>
</member>
<member name="M:GLib.Value.op_Explicit(GLib.Value)~System.String">
<summary>
Value to String Conversion
</summary>
<remarks>
Extracts a string from a Value. Note, this method
will produce an exception if the Value does not hold a
string value.
</remarks>
</member>
<member name="M:GLib.Value.op_Explicit(GLib.Value)~System.UInt32">
<summary>
Value to Unsigned Integer Conversion
</summary>
<remarks>
Extracts an uint from a Value. Note, this method
will produce an exception if the Value does not hold a
unsigned integer value.
</remarks>
</member>
<member name="M:GLib.Value.op_Explicit(GLib.Value)~GLib.EnumWrapper">
<summary>
Value to Enum Conversion
</summary>
<remarks>
Extracts an enum from a Value. Note, this method
will produce an exception if the Value does not hold an
enum value.
</remarks>
</member>
<member name="P:GLib.Value.Handle">
<summary>
Handle Property
</summary>
<remarks>
Read only. Accesses a pointer to the raw GValue.
</remarks>
</member>
</members>
</doc>