Ryujinx-GtkSharp/doc/en/Gdk/EventMask.xml
Mike Kestner 04ec18f4f4 updates to latest monodocer -pretty
svn path=/trunk/gtk-sharp/; revision=71141
2007-01-16 15:28:18 +00:00

314 lines
9.6 KiB
XML

<Type Name="EventMask" FullName="Gdk.EventMask">
<TypeSignature Language="C#" Maintainer="auto" Value="public enum EventMask" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.10.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>A set of bit-flags to indicate which events a window is to receive. Most of these masks map onto one or more of the <see cref="T:Gdk.EventType" /> event types above.</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Attributes>
<Attribute>
<AttributeName>GLib.GType(typeof(Gdk.EventMaskGType))</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Flags</AttributeName>
</Attribute>
</Attributes>
<Members>
<Member MemberName="ExposureMask">
<MemberSignature Language="C#" Value="ExposureMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive expose events.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="PointerMotionMask">
<MemberSignature Language="C#" Value="PointerMotionMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive all pointer motion events.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="PointerMotionHintMask">
<MemberSignature Language="C#" Value="PointerMotionHintMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Special mask which is used to reduce the number of <see cref="T:Gdk.EventMask" />.MotionNotify events received</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="ButtonMotionMask">
<MemberSignature Language="C#" Value="ButtonMotionMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive pointer motion events while any button is pressed.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Button1MotionMask">
<MemberSignature Language="C#" Value="Button1MotionMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive pointer motion events while 1 button is pressed.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Button2MotionMask">
<MemberSignature Language="C#" Value="Button2MotionMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive pointer motion events while 2 button is pressed.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Button3MotionMask">
<MemberSignature Language="C#" Value="Button3MotionMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive pointer motion events while 3 button is pressed.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="ButtonPressMask">
<MemberSignature Language="C#" Value="ButtonPressMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive button press events.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="ButtonReleaseMask">
<MemberSignature Language="C#" Value="ButtonReleaseMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive button release events.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="KeyPressMask">
<MemberSignature Language="C#" Value="KeyPressMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive key press events.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="KeyReleaseMask">
<MemberSignature Language="C#" Value="KeyReleaseMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive key release events.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="EnterNotifyMask">
<MemberSignature Language="C#" Value="EnterNotifyMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive window enter events.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="LeaveNotifyMask">
<MemberSignature Language="C#" Value="LeaveNotifyMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive window leave events.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="FocusChangeMask">
<MemberSignature Language="C#" Value="FocusChangeMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive focus change events.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="StructureMask">
<MemberSignature Language="C#" Value="StructureMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive events about window configuration change.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="PropertyChangeMask">
<MemberSignature Language="C#" Value="PropertyChangeMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive property change events.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="VisibilityNotifyMask">
<MemberSignature Language="C#" Value="VisibilityNotifyMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive visibility change events.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="ProximityInMask">
<MemberSignature Language="C#" Value="ProximityInMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive proximity in events.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="ProximityOutMask">
<MemberSignature Language="C#" Value="ProximityOutMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive proximity out events.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="SubstructureMask">
<MemberSignature Language="C#" Value="SubstructureMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive events about window configuration changes of child windows.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="ScrollMask">
<MemberSignature Language="C#" Value="ScrollMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Receive scroll events.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="AllEventsMask">
<MemberSignature Language="C#" Value="AllEventsMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The combination of all the above event masks.</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>