Ryujinx-GtkSharp/doc/en/Gtk/Style.xml
Duncan Mak 1f4caa729e Put a space between type and [] for array declarations.
svn path=/trunk/gtk-sharp/; revision=12836
2003-03-25 23:49:54 +00:00

427 lines
16 KiB
XML

<Type Name="Style" FullName="Gtk.Style">
<TypeSignature Language="C#" Value="public class Style : GLib.Object, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Foreground">
<MemberSignature Language="C#" Value="public Gdk.Color Foreground (Gtk.StateType state);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.Color</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="state" Type="Gtk.StateType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="state">To be added: an object of type 'Gtk.StateType'</param>
<returns>To be added: an object of type 'Gdk.Color'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Background">
<MemberSignature Language="C#" Value="public Gdk.Color Background (Gtk.StateType state);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.Color</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="state" Type="Gtk.StateType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="state">To be added: an object of type 'Gtk.StateType'</param>
<returns>To be added: an object of type 'Gdk.Color'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BackgroundGC">
<MemberSignature Language="C#" Value="public Gdk.GC BackgroundGC (Gtk.StateType state);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.GC</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="state" Type="Gtk.StateType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="state">To be added: an object of type 'Gtk.StateType'</param>
<returns>To be added: an object of type 'Gdk.GC'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ForegroundGC">
<MemberSignature Language="C#" Value="public Gdk.GC ForegroundGC (Gtk.StateType state);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.GC</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="state" Type="Gtk.StateType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="state">To be added: an object of type 'Gtk.StateType'</param>
<returns>To be added: an object of type 'Gdk.GC'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ApplyDefaultBackground">
<MemberSignature Language="C#" Value="public void ApplyDefaultBackground (Gdk.Window window, bool set_bg, Gtk.StateType state_type, Gdk.Rectangle area, int x, int y, int width, int height);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="window" Type="Gdk.Window" />
<Parameter Name="set_bg" Type="System.Boolean" />
<Parameter Name="state_type" Type="Gtk.StateType" />
<Parameter Name="area" Type="Gdk.Rectangle" />
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="window">To be added: an object of type 'Gdk.Window'</param>
<param name="set_bg">To be added: an object of type 'bool'</param>
<param name="state_type">To be added: an object of type 'Gtk.StateType'</param>
<param name="area">To be added: an object of type 'Gdk.Rectangle'</param>
<param name="x">To be added: an object of type 'int'</param>
<param name="y">To be added: an object of type 'int'</param>
<param name="width">To be added: an object of type 'int'</param>
<param name="height">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetBackground">
<MemberSignature Language="C#" Value="public void SetBackground (Gdk.Window window, Gtk.StateType state_type);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="window" Type="Gdk.Window" />
<Parameter Name="state_type" Type="Gtk.StateType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="window">To be added: an object of type 'Gdk.Window'</param>
<param name="state_type">To be added: an object of type 'Gtk.StateType'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Detach">
<MemberSignature Language="C#" Value="public void Detach ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RenderIcon">
<MemberSignature Language="C#" Value="public Gdk.Pixbuf RenderIcon (Gtk.IconSource source, Gtk.TextDirection direction, Gtk.StateType state, Gtk.IconSize size, Gtk.Widget widget, string detail);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="source" Type="Gtk.IconSource" />
<Parameter Name="direction" Type="Gtk.TextDirection" />
<Parameter Name="state" Type="Gtk.StateType" />
<Parameter Name="size" Type="Gtk.IconSize" />
<Parameter Name="widget" Type="Gtk.Widget" />
<Parameter Name="detail" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="source">To be added: an object of type 'Gtk.IconSource'</param>
<param name="direction">To be added: an object of type 'Gtk.TextDirection'</param>
<param name="state">To be added: an object of type 'Gtk.StateType'</param>
<param name="size">To be added: an object of type 'Gtk.IconSize'</param>
<param name="widget">To be added: an object of type 'Gtk.Widget'</param>
<param name="detail">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'Gdk.Pixbuf'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Copy">
<MemberSignature Language="C#" Value="public Gtk.Style Copy ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.Style</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.Style'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="LookupIconSet">
<MemberSignature Language="C#" Value="public Gtk.IconSet LookupIconSet (string stock_id);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.IconSet</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="stock_id" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="stock_id">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'Gtk.IconSet'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Attach">
<MemberSignature Language="C#" Value="public Gtk.Style Attach (Gdk.Window window);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.Style</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="window" Type="Gdk.Window" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="window">To be added: an object of type 'Gdk.Window'</param>
<returns>To be added: an object of type 'Gtk.Style'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Style (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of Style, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Style ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.Style'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gtk.Style</summary>
<returns>The GLib Type for the Gtk.Style class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="FontDescription">
<MemberSignature Language="C#" Value="public Pango.FontDescription FontDescription { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Pango.FontDescription</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Pango.FontDescription'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="YThickness">
<MemberSignature Language="C#" Value="public int YThickness { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="XThickness">
<MemberSignature Language="C#" Value="public int XThickness { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Foregrounds">
<MemberSignature Language="C#" Value="public Gdk.Color [] Foregrounds { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Color []</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.Color []'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Backgrounds">
<MemberSignature Language="C#" Value="public Gdk.Color [] Backgrounds { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Color []</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.Color []'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Black">
<MemberSignature Language="C#" Value="public Gdk.Color Black { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Color</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.Color'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="White">
<MemberSignature Language="C#" Value="public Gdk.Color White { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Color</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.Color'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BackgroundGCs">
<MemberSignature Language="C#" Value="public Gdk.GC [] BackgroundGCs { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.GC []</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.GC []'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ForegroundGCs">
<MemberSignature Language="C#" Value="public Gdk.GC [] ForegroundGCs { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.GC []</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.GC []'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BlackGC">
<MemberSignature Language="C#" Value="public Gdk.GC BlackGC { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.GC</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.GC'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="WhiteGC">
<MemberSignature Language="C#" Value="public Gdk.GC WhiteGC { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.GC</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.GC'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Style (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Style, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gtk.Style" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>