Ryujinx-GtkSharp/doc/en/Gtk/CellRendererCombo.xml
Mike Kestner 5b8c8ab531 2005-05-23 Mike Kestner <mkestner@novell.com>
* Makefile.am : add an update-delete target for --delete.
	* en/*/*.xml : update-delete.

svn path=/trunk/gtk-sharp/; revision=44918
2005-05-23 21:11:27 +00:00

134 lines
6.4 KiB
XML

<Type Name="CellRendererCombo" FullName="Gtk.CellRendererCombo">
<TypeSignature Language="C#" Maintainer="auto" Value="public class CellRendererCombo : Gtk.CellRendererText" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Renders a combobox in a cell</summary>
<remarks>
<see cref="T:Gtk.CellRendererCombo" /> renders text in a cell like <see cref="T:Gtk.CellRendererText" /> from which it is derived. But while <see cref="T:Gtk.CellRendererText" /> offers a simple entry to edit the text, <see cref="T:Gtk.CellRendererCombo" /> offers a <see cref="T: Gtk.ComboBox" /> or <see cref="T:Gtk.ComboBoxEntry" /> widget to edit the text. The values to display in the combo box are taken from the tree model specified in the model property.
The combo cell renderer takes care of adding a text cell renderer to the combo box and sets it to display the column specified by its text-column property. Further cell renderers can be added in a handler for the editing-started signal. </remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.CellRendererText</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected CellRendererCombo (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>Protected Constructor.</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
</Attributes></Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CellRendererCombo (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<remarks>This is not typically used by C# code.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CellRendererCombo ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Default constructor</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<value>a <see cref="T:GLib.GType" /></value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.CellRendererCombo" />.</remarks>
</Docs>
</Member>
<Member MemberName="TextColumn">
<MemberSignature Language="C#" Value="public int TextColumn { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Specifies the model column which holds the possible values for the combo box.</summary>
<value>a <see cref="T:System.Int32" /></value>
<remarks>
<block subset="none" type="note">
<para>this refers to the model specified in the model property, not the model backing the tree view to which this cell renderer is attached.
</para>
</block>
<see cref="T:Gtk.CellRendererCombo" /> automatically adds a text cell renderer for this column to its combo box.</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Property(Name="text_column")</AttributeName>
</Attribute>
</Attributes></Member>
<Member MemberName="Model">
<MemberSignature Language="C#" Value="public Gtk.TreeModel Model { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.TreeModel</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Holds a tree model containing the possible values for the combo box.</summary>
<value>a <see cref="T:Gtk.TreeModel" /></value>
<remarks>Use the <see cref="P:Gtk.CellRendererCombo.TextColumn" /> property to specify the column holding the values.</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Property(Name="model")</AttributeName>
</Attribute>
</Attributes></Member>
<Member MemberName="HasEntry">
<MemberSignature Language="C#" Value="public bool HasEntry { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Whether to use an entry.</summary>
<value>a <see cref="T:System.Boolean" /></value>
<remarks>If <see langword="true" />, the cell renderer will include an entry and allow to enter values other than the ones in the popup list.</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Property(Name="has_entry")</AttributeName>
</Attribute>
</Attributes></Member>
</Members>
</Type>