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![Mike Kestner](/assets/img/avatar_default.png)
2002-05-23 Mike Kestner <mkestner@speakeasy.net> * generator/BoxedGen.cs : Update for Static SymbolTable * generator/CallbackGen.cs : Use GenBase and Parameters classes * generator/CodeGenerator.cs : Update for Static SymbolTable * generator/Ctor.cs : code from StructBase using Parameters class * generator/EnumGen.cs : Use GenBase * generator/GenBase.cs : Abstract Stream Writer creation, stream boilerplate, and common *Name properties * generator/IGeneratable.cs : Update for Static SymbolTable * generator/InterfaceGen.cs : Use GenBase * generator/Method.cs : code from StructBase using Parameters class * generator/ObjectGen.cs : Major refactoring. Use GenBase. Build tables of Member generatables at construct time to facilitate future name collision resolution logic. * generator/Parameters.cs : new generatable to abstract duplicated parameter parsing logic. * generator/Parser.cs : Update for Static SymbolTable * generator/Property.cs : code from ObjectGen * generator/Signal.cs : code from ObjectGen * generator/SignalHandler.cs : Update for Static SymbolTable * generator/StructBase.cs : Update for Static SymbolTable * generator/StructGen.cs : Update for Static SymbolTable * generator/SymbolTable.cs : Make all methods and private members static. There is no reason to ever have multiple tables. svn path=/trunk/gtk-sharp/; revision=4895
36 lines
713 B
C#
36 lines
713 B
C#
// GtkSharp.Generation.CodeGenerator.cs - The main code generation engine.
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//
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// Author: Mike Kestner <mkestner@speakeasy.net>
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//
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// (c) 2001 Mike Kestner
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namespace GtkSharp.Generation {
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using System;
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using System.Collections;
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using System.Xml;
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public class CodeGenerator {
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public static int Main (string[] args)
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{
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if (args.Length != 1) {
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Console.WriteLine ("Usage: codegen <filename>");
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return 0;
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}
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Parser p = new Parser (args[0]);
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p.Parse ();
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Console.WriteLine (SymbolTable.Count + " types parsed.");
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foreach (IGeneratable gen in SymbolTable.Generatables) {
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gen.Generate ();
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}
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Statistics.Report();
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return 0;
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}
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}
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}
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