Ryujinx-GtkSharp/generator/CodeGenerator.cs
Mike Kestner 02fa6a31e6 2002-01-05 Mike Kestner <mkestner@speakeasy.net>
* generator/*.cs : Move into GtkSharp.Generation namespace.
	* generator/CodeGenerator.cs (Main): Add usage check. Add SymbolTable.
	* generator/EnumGen.cs (QualifiedName): New.
	(Generate): Add SymbolTable to signature.
	* generator/IGeneratable : Add QualifiedName prop and update Generate
	  signature.
	* generator/Parser.cs : Switch from plain Hashtable to SymbolTable.
	(Parse): Replaces the Types property and returns a SymbolTable.
	* generator/StructBase.cs : New base class to derive struct and object
	  types. Initial implementation of protected GenField method and ctor.
	* generator/StructGen.cs : New non-object struct type generatable.
	* generator/SymbolTable.cs : New. Manages complex types hash and a
	  simple types hash.  Will provide generic lookup interface.

svn path=/trunk/gtk-sharp/; revision=1855
2002-01-05 12:45:55 +00:00

37 lines
780 B
C#

// GtkSharp.Generation.CodeGenerator.cs - The main code generation engine.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001 Mike Kestner
namespace GtkSharp.Generation {
using System;
using System.Collections;
using System.Xml;
public class CodeGenerator {
public static int Main (string[] args)
{
if (args.Length != 1) {
Console.WriteLine ("Usage: codegen <filename>");
return 0;
}
Parser p = new Parser (args[0]);
SymbolTable table = p.Parse ();
Console.WriteLine (table.Count + " types parsed.");
IDictionaryEnumerator de = table.GetEnumerator();
while (de.MoveNext()) {
IGeneratable gen = (IGeneratable) de.Value;
gen.Generate (table);
}
return 0;
}
}
}