Ryujinx-GtkSharp/doc/en/Gtk/CellRendererSpin.xml
Mike Kestner 352fc8e849 Run the doc updater
Didn't audit any of this.
2012-03-28 22:10:46 -05:00

109 lines
4.3 KiB
XML

<Type Name="CellRendererSpin" FullName="Gtk.CellRendererSpin">
<TypeSignature Language="C#" Value="public class CellRendererSpin : Gtk.CellRendererText" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit CellRendererSpin extends Gtk.CellRendererText" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
</AssemblyInfo>
<Base>
<BaseTypeName>Gtk.CellRendererText</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Cell renderer with Spin Button editing capability.</summary>
<remarks />
<since version="Gtk# 2.10" />
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CellRendererSpin ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>Public constructor.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CellRendererSpin (IntPtr raw);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">To be added.</param>
<summary>Internal constructor.</summary>
<remarks>Typically only used by language bindings to wrap native objects.</remarks>
</Docs>
</Member>
<Member MemberName="Adjustment">
<MemberSignature Language="C#" Value="public Gtk.Adjustment Adjustment { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gtk.Adjustment Adjustment" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("adjustment")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gtk.Adjustment</ReturnType>
</ReturnValue>
<Docs>
<summary>Adjustment data.</summary>
<value>Must be non-null for the cell to be editable.</value>
<remarks>Contains the range information for the cell.</remarks>
</Docs>
</Member>
<Member MemberName="ClimbRate">
<MemberSignature Language="C#" Value="public double ClimbRate { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 ClimbRate" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("climb-rate")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>Climb rate.</summary>
<value>Defaults to 0, must be greater than or equal to 0.</value>
<remarks>Provides the acceleration rate for when the button is held down.</remarks>
</Docs>
</Member>
<Member MemberName="Digits">
<MemberSignature Language="C#" Value="public uint Digits { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Digits" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("digits")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>Number of decimal places to display.</summary>
<value>An integer between 0 and 20, default value is 0.</value>
<remarks />
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; }" />
<MemberSignature Language="ILAsm" Value=".property valuetype GLib.GType GType" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Docs>
<summary>Native type value.</summary>
<value>A <see cref="T:GLib.GType" /> containing the native type value.</value>
<remarks />
</Docs>
</Member>
</Members>
</Type>