Ryujinx-GtkSharp/glib/Cond.cs
Andrés G. Aragoneses f1005da47c glib: Make all DllImports in custom code use a common const
This way there's less redundancy, and if the library name changes in the
future, it will be changed only in one place.

Signed-off-by: Bertrand Lorentz <bertrand.lorentz@gmail.com>
2013-11-17 13:05:12 +01:00

63 lines
1.7 KiB
C#

// This file was generated by the Gtk# code generator.
// Any changes made will be lost if regenerated.
namespace GLib {
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
#region Autogenerated code
public partial class Cond : GLib.Opaque {
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern void g_cond_broadcast(IntPtr raw);
public void Broadcast() {
g_cond_broadcast(Handle);
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern void g_cond_clear(IntPtr raw);
public void Clear() {
g_cond_clear(Handle);
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern void g_cond_init(IntPtr raw);
public void Init() {
g_cond_init(Handle);
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern void g_cond_signal(IntPtr raw);
public void Signal() {
g_cond_signal(Handle);
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern void g_cond_wait(IntPtr raw, IntPtr mutex);
public void Wait(GLib.Mutex mutex) {
g_cond_wait(Handle, mutex == null ? IntPtr.Zero : mutex.Handle);
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern bool g_cond_wait_until(IntPtr raw, IntPtr mutex, long end_time);
public bool WaitUntil(GLib.Mutex mutex, long end_time) {
bool raw_ret = g_cond_wait_until(Handle, mutex == null ? IntPtr.Zero : mutex.Handle, end_time);
bool ret = raw_ret;
return ret;
}
public Cond(IntPtr raw) : base(raw) {}
#endregion
}
}