Ryujinx-GtkSharp/glib/Markup.cs
Andrés G. Aragoneses f1005da47c glib: Make all DllImports in custom code use a common const
This way there's less redundancy, and if the library name changes in the
future, it will be changed only in one place.

Signed-off-by: Bertrand Lorentz <bertrand.lorentz@gmail.com>
2013-11-17 13:05:12 +01:00

47 lines
1.4 KiB
C#

// Markup.cs: Wrapper for the Markup code in Glib
//
// Authors:
// Miguel de Icaza (miguel@ximian.com)
//
// Copyright (c) 2003 Ximian, Inc.
//
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of version 2 of the Lesser GNU General
// Public License as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
using System;
using System.Runtime.InteropServices;
namespace GLib {
public class Markup {
private Markup () {}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern IntPtr g_markup_escape_text (IntPtr text, int len);
static public string EscapeText (string s)
{
if (s == null)
return String.Empty;
IntPtr native = Marshaller.StringToPtrGStrdup (s);
string result = Marshaller.PtrToStringGFree (g_markup_escape_text (native, -1));
Marshaller.Free (native);
return result;
}
}
}