Ryujinx-GtkSharp/glib/Mutex.cs
Andrés G. Aragoneses f1005da47c glib: Make all DllImports in custom code use a common const
This way there's less redundancy, and if the library name changes in the
future, it will be changed only in one place.

Signed-off-by: Bertrand Lorentz <bertrand.lorentz@gmail.com>
2013-11-17 13:05:12 +01:00

56 lines
1.3 KiB
C#

// This file was generated by the Gtk# code generator.
// Any changes made will be lost if regenerated.
namespace GLib {
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
#region Autogenerated code
public partial class Mutex : GLib.Opaque {
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern void g_mutex_clear(IntPtr raw);
public void Clear() {
g_mutex_clear(Handle);
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern void g_mutex_init(IntPtr raw);
public void Init() {
g_mutex_init(Handle);
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern void g_mutex_lock(IntPtr raw);
public void Lock() {
g_mutex_lock(Handle);
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern bool g_mutex_trylock(IntPtr raw);
public bool Trylock() {
bool raw_ret = g_mutex_trylock(Handle);
bool ret = raw_ret;
return ret;
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern void g_mutex_unlock(IntPtr raw);
public void Unlock() {
g_mutex_unlock(Handle);
}
public Mutex(IntPtr raw) : base(raw) {}
#endregion
}
}