Ryujinx-GtkSharp/generator/Signal.cs
Rachel Hestilow 6857128f07 2002-06-21 Rachel Hestilow <hestilow@ximian.com>
* generator/ClassBase.cs: New base class for classes and interfaces.

	* generator/InterfaceGen.cs: Inherit from ClassBase, generate declarations.

	* generator/ObjectGen.cs: Move half of this into ClassBase.

	* generator/Method.cs: Turn all applicable Get/Set functions into .NET
	accessors. Remove redundant == overload and move into Equals, as
	it was confusing "!= null".

	* generator/Parameters.cs: Alter signature creation to accept "is_set"
	option, add support for variable arguments. Add properties "Count",
	"IsVarArgs", "VAType".

	* generator/Ctor.cs: Fixup for changes in Parameters (indenting,
	signature creation).

	* generator/Signal.cs: Support generating declarations.

	* generator/SymbolTable: Change GetObjectGen to GetClassGen.

	* glib/IWrapper.cs: Move "Handle" declaration to here, so
	both classes and interfaces can benefit from it.

	* glib/Object.cs: Inherit from IWrapper.cs

	* parser/Metadata.pm: Support attribute changes on constructors,
	methods, signals, and paramater lists.

	* parser/gapi2xml.pl: Parse init funcs for interfaces. Ignore "_"
	functions here.

	* parser/gapi_pp.pl: Remove boxed_type_register check, as it will
	be caught in the init funcs.

	* parser/Atk.metadata: Added.

	* parser/Gtk.metadata: Add all needed signal/method collision
	renames. Rename GtkEditable.Editable accessors to IsEditable,
	as .NET does not like accessors with the same name as their
	declaring type. Tag TreeStore constructor as varargs.

	* samples/ButtonApp.cs: s/EmitAdd/Add.

	* samples/Menu.cs: s/EmitAdd/Add, s/Activate/Activated.

svn path=/trunk/gtk-sharp/; revision=5394
2002-06-21 17:15:19 +00:00

89 lines
2.2 KiB
C#

// GtkSharp.Generation.Signal.cs - The Signal Generatable.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001-2002 Mike Kestner
namespace GtkSharp.Generation {
using System;
using System.Collections;
using System.IO;
using System.Xml;
public class Signal {
private string ns;
private string marsh;
private string name;
private XmlElement elem;
public Signal (string ns, XmlElement elem)
{
this.ns = ns;
this.elem = elem;
this.name = elem.GetAttribute ("name");
}
public string Name {
get {
return name;
}
set {
name = value;
}
}
public bool Validate ()
{
marsh = SignalHandler.GetName(elem);
if ((Name == "") || (marsh == "")) {
Console.Write ("bad signal " + Name);
Statistics.ThrottledCount++;
return false;
}
return true;
}
public void GenerateDecl (StreamWriter sw)
{
if (elem.HasAttribute("new_flag"))
sw.Write("new ");
sw.WriteLine ("\t\tevent EventHandler " + Name + ";");
}
public void Generate (StreamWriter sw)
{
string cname = "\"" + elem.GetAttribute("cname") + "\"";
marsh = "GtkSharp." + marsh;
sw.WriteLine("\t\t/// <summary> " + Name + " Event </summary>");
sw.WriteLine("\t\t/// <remarks>");
// FIXME: Generate some signal docs
sw.WriteLine("\t\t/// </remarks>");
sw.WriteLine();
sw.Write("\t\tpublic ");
if (elem.HasAttribute("new_flag"))
sw.Write("new ");
sw.WriteLine("event EventHandler " + Name + " {");
sw.WriteLine("\t\t\tadd {");
sw.WriteLine("\t\t\t\tif (EventList[" + cname + "] == null)");
sw.Write("\t\t\t\t\tSignals[" + cname + "] = new " + marsh);
sw.WriteLine("(this, Handle, " + cname + ", value);");
sw.WriteLine("\t\t\t\tEventList.AddHandler(" + cname + ", value);");
sw.WriteLine("\t\t\t}");
sw.WriteLine("\t\t\tremove {");
sw.WriteLine("\t\t\t\tEventList.RemoveHandler(" + cname + ", value);");
sw.WriteLine("\t\t\t\tif (EventList[" + cname + "] == null)");
sw.WriteLine("\t\t\t\t\tSignals.Remove(" + cname + ");");
sw.WriteLine("\t\t\t}");
sw.WriteLine("\t\t}");
sw.WriteLine();
Statistics.SignalCount++;
}
}
}