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![Mike Kestner](/assets/img/avatar_default.png)
2002-05-23 Mike Kestner <mkestner@speakeasy.net> * generator/BoxedGen.cs : Update for Static SymbolTable * generator/CallbackGen.cs : Use GenBase and Parameters classes * generator/CodeGenerator.cs : Update for Static SymbolTable * generator/Ctor.cs : code from StructBase using Parameters class * generator/EnumGen.cs : Use GenBase * generator/GenBase.cs : Abstract Stream Writer creation, stream boilerplate, and common *Name properties * generator/IGeneratable.cs : Update for Static SymbolTable * generator/InterfaceGen.cs : Use GenBase * generator/Method.cs : code from StructBase using Parameters class * generator/ObjectGen.cs : Major refactoring. Use GenBase. Build tables of Member generatables at construct time to facilitate future name collision resolution logic. * generator/Parameters.cs : new generatable to abstract duplicated parameter parsing logic. * generator/Parser.cs : Update for Static SymbolTable * generator/Property.cs : code from ObjectGen * generator/Signal.cs : code from ObjectGen * generator/SignalHandler.cs : Update for Static SymbolTable * generator/StructBase.cs : Update for Static SymbolTable * generator/StructGen.cs : Update for Static SymbolTable * generator/SymbolTable.cs : Make all methods and private members static. There is no reason to ever have multiple tables. svn path=/trunk/gtk-sharp/; revision=4895
235 lines
6.3 KiB
C#
235 lines
6.3 KiB
C#
// GtkSharp.Generation.SymbolTable.cs - The Symbol Table Class.
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//
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// Author: Mike Kestner <mkestner@speakeasy.net>
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//
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// (c) 2001-2002 Mike Kestner
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namespace GtkSharp.Generation {
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using System;
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using System.Collections;
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public class SymbolTable {
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private static Hashtable complex_types = new Hashtable ();
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private static Hashtable simple_types;
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private static Hashtable dlls;
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static SymbolTable ()
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{
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simple_types = new Hashtable ();
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simple_types.Add ("void", "void");
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simple_types.Add ("gboolean", "bool");
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simple_types.Add ("gint", "int");
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simple_types.Add ("guint", "uint");
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simple_types.Add ("glong", "long");
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simple_types.Add ("gshort", "short");
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simple_types.Add ("guint32", "uint");
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simple_types.Add ("const-gchar", "string");
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simple_types.Add ("gchar", "string");
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simple_types.Add ("GObject", "GLib.Object");
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simple_types.Add ("gfloat", "float");
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simple_types.Add ("gdouble", "double");
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simple_types.Add ("gint8", "byte");
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simple_types.Add ("guint8", "byte");
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simple_types.Add ("gint16", "short");
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simple_types.Add ("gint32", "int");
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simple_types.Add ("guint16", "ushort");
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simple_types.Add ("guint1", "bool");
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simple_types.Add ("gpointer", "System.IntPtr");
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simple_types.Add ("guchar", "byte");
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simple_types.Add ("GValue", "GLib.Value");
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simple_types.Add ("GtkType", "int");
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simple_types.Add ("long", "long");
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simple_types.Add ("gulong", "ulong");
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simple_types.Add ("GQuark", "int");
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simple_types.Add ("int", "int");
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simple_types.Add ("char", "string");
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simple_types.Add ("double", "double");
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simple_types.Add ("float", "float");
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simple_types.Add ("gunichar", "string");
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simple_types.Add ("uint1", "bool");
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simple_types.Add ("GPtrArray", "System.IntPtr[]");
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simple_types.Add ("GType", "int");
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// FIXME: These ought to be handled properly.
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simple_types.Add ("GList", "System.IntPtr");
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simple_types.Add ("GMemChunk", "System.IntPtr");
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simple_types.Add ("GTimeVal", "System.IntPtr");
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simple_types.Add ("GClosure", "System.IntPtr");
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simple_types.Add ("GArray", "System.IntPtr");
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simple_types.Add ("GData", "System.IntPtr");
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simple_types.Add ("GTypeModule", "GLib.Object");
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simple_types.Add ("GSList", "GLib.SList");
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simple_types.Add ("GHashTable", "System.IntPtr");
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simple_types.Add ("va_list", "System.IntPtr");
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simple_types.Add ("GParamSpec", "System.IntPtr");
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dlls = new Hashtable();
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dlls.Add("Pango", "pango-1.0");
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dlls.Add("Atk", "atk-1.0");
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dlls.Add("Gdk", "gdk-x11-2.0");
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dlls.Add("Gtk", "gtk-x11-2.0");
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}
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public static void AddType (IGeneratable gen)
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{
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complex_types [gen.CName] = gen;
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}
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public static int Count {
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get
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{
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return complex_types.Count;
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}
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}
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public static IEnumerable Generatables {
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get {
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return complex_types.Values;
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}
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}
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private static string Trim(string type)
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{
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string trim_type = type.TrimEnd('*');
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if (trim_type.StartsWith("const-")) return trim_type.Substring(6);
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return trim_type;
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}
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public static string FromNative(string c_type, string val)
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{
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c_type = Trim(c_type);
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if (simple_types.ContainsKey(c_type)) {
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return val;
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} else if (complex_types.ContainsKey(c_type)) {
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IGeneratable gen = (IGeneratable) complex_types[c_type];
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return gen.FromNative(val);
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} else {
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return "";
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}
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}
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public static string GetCSType(string c_type)
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{
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c_type = Trim(c_type);
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if (simple_types.ContainsKey(c_type)) {
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return (string) simple_types[c_type];
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} else if (complex_types.ContainsKey(c_type)) {
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IGeneratable gen = (IGeneratable) complex_types[c_type];
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return gen.QualifiedName;
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} else {
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return "";
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}
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}
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public static string GetName(string c_type)
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{
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c_type = Trim(c_type);
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if (simple_types.ContainsKey(c_type)) {
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string stype = (string) simple_types[c_type];
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int dotidx = stype.IndexOf(".");
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if (dotidx == -1) {
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return stype;
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} else {
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return stype.Substring(dotidx+1);
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}
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} else if (complex_types.ContainsKey(c_type)) {
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IGeneratable gen = (IGeneratable) complex_types[c_type];
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return gen.Name;
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} else {
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return "";
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}
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}
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public static string GetDllName(string ns)
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{
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return (string) dlls[ns];
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}
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public static string GetMarshalType(string c_type)
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{
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c_type = Trim(c_type);
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if (simple_types.ContainsKey(c_type)) {
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return (string) simple_types[c_type];
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} else if (complex_types.ContainsKey(c_type)) {
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IGeneratable gen = (IGeneratable) complex_types[c_type];
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return gen.MarshalType;
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} else {
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return "";
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}
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}
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public static string CallByName(string c_type, string var_name)
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{
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c_type = Trim(c_type);
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if (simple_types.ContainsKey(c_type)) {
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return var_name;
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} else if (complex_types.ContainsKey(c_type)) {
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IGeneratable gen = (IGeneratable) complex_types[c_type];
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return gen.CallByName(var_name);
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} else {
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return "";
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}
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}
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public static bool IsBoxed(string c_type)
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{
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c_type = Trim(c_type);
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if (complex_types.ContainsKey(c_type)) {
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IGeneratable gen = (IGeneratable) complex_types[c_type];
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if (gen is BoxedGen) {
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return true;
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}
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}
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return false;
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}
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public static bool IsEnum(string c_type)
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{
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c_type = Trim(c_type);
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if (complex_types.ContainsKey(c_type)) {
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IGeneratable gen = (IGeneratable) complex_types[c_type];
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if (gen is EnumGen) {
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return true;
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}
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}
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return false;
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}
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public static bool IsInterface(string c_type)
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{
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c_type = Trim(c_type);
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if (complex_types.ContainsKey(c_type)) {
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IGeneratable gen = (IGeneratable) complex_types[c_type];
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if (gen is InterfaceGen) {
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return true;
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}
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}
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return false;
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}
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public static ObjectGen GetObjectGen(string c_type)
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{
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c_type = Trim(c_type);
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if (IsObject(c_type)) {
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return (ObjectGen) complex_types[c_type];
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}
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return null;
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}
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public static bool IsObject(string c_type)
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{
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c_type = Trim(c_type);
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if (complex_types.ContainsKey(c_type)) {
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IGeneratable gen = (IGeneratable) complex_types[c_type];
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if (gen is ObjectGen) {
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return true;
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}
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}
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return false;
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}
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}
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}
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