Ryujinx-GtkSharp/generator/SymbolTable.cs
Joe Shaw 0925be2387 2003-12-16 Joe Shaw <joe@ximian.com>
* generator/SymbolTable.cs (MangleName): Add "lock" and "callback"
	to the list of names that need to be mangled.  The former is a C#
	reserved keyword and the latter is already used as an argument to
	methods which marshal callbacks.

svn path=/trunk/gtk-sharp/; revision=21276
2003-12-17 15:27:34 +00:00

333 lines
8.1 KiB
C#

// GtkSharp.Generation.SymbolTable.cs - The Symbol Table Class.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001-2003 Mike Kestner
namespace GtkSharp.Generation {
using System;
using System.Collections;
public class SymbolTable {
static SymbolTable table = null;
Hashtable alias = new Hashtable ();
Hashtable types = new Hashtable ();
public static SymbolTable Table {
get {
if (table == null)
table = new SymbolTable ();
return table;
}
}
public SymbolTable ()
{
Hashtable alias = new Hashtable ();
Hashtable types = new Hashtable ();
AddType (new SimpleGen ("void", "void"));
AddType (new SimpleGen ("gboolean", "bool"));
AddType (new SimpleGen ("gint", "int"));
AddType (new SimpleGen ("guint", "uint"));
AddType (new SimpleGen ("glong", "long"));
AddType (new SimpleGen ("gshort", "short"));
AddType (new SimpleGen ("gushort", "ushort"));
AddType (new SimpleGen ("guint32", "uint"));
AddType (new SimpleGen ("guint64", "ulong"));
// Const returned strings must be generated
// differently from memory-managed strings
AddType (new ConstStringGen ("const-gchar"));
AddType (new ConstStringGen ("const-xmlChar"));
AddType (new ConstStringGen ("const-char"));
AddType (new StringGen ("gchar"));
AddType (new SimpleGen ("gfloat", "float"));
AddType (new SimpleGen ("gdouble", "double"));
AddType (new SimpleGen ("gint8", "sbyte"));
AddType (new SimpleGen ("guint8", "byte"));
AddType (new SimpleGen ("gint16", "short"));
AddType (new SimpleGen ("gint32", "int"));
AddType (new SimpleGen ("gint64", "long"));
AddType (new SimpleGen ("guint16", "ushort"));
AddType (new SimpleGen ("guint1", "bool"));
AddType (new SimpleGen ("gpointer", "IntPtr"));
AddType (new SimpleGen ("guchar", "byte"));
AddType (new SimpleGen ("short", "short"));
AddType (new SimpleGen ("long", "long"));
AddType (new SimpleGen ("ulong", "ulong"));
AddType (new SimpleGen ("gulong", "ulong"));
AddType (new SimpleGen ("GQuark", "int"));
AddType (new SimpleGen ("int", "int"));
AddType (new StringGen ("char"));
AddType (new SimpleGen ("double", "double"));
AddType (new SimpleGen ("float", "float"));
AddType (new StringGen ("gunichar"));
AddType (new SimpleGen ("uint1", "bool"));
AddType (new SimpleGen ("GC", "IntPtr"));
AddType (new SimpleGen ("GPtrArray", "IntPtr[]"));
AddType (new ManualGen ("GType", "GLib.GType", "Val"));
AddType (new SimpleGen ("GError", "IntPtr"));
// gsize is a system-specific typedef in glibconfig.h,
// but this should work for now
AddType (new SimpleGen ("gsize", "uint"));
AddType (new SimpleGen ("gssize", "int"));
AddType (new SimpleGen ("size_t", "int"));
// FIXME: These ought to be handled properly.
AddType (new SimpleGen ("GMemChunk", "IntPtr"));
AddType (new SimpleGen ("GTimeVal", "IntPtr"));
AddType (new SimpleGen ("GClosure", "IntPtr"));
AddType (new SimpleGen ("GArray", "IntPtr"));
AddType (new SimpleGen ("GData", "IntPtr"));
AddType (new SimpleGen ("GTypeModule", "GLib.Object"));
AddType (new SimpleGen ("GHashTable", "System.IntPtr"));
AddType (new SimpleGen ("va_list", "IntPtr"));
AddType (new SimpleGen ("GParamSpec", "IntPtr"));
AddType (new SimpleGen ("gconstpointer", "IntPtr"));
AddType (new ManualGen ("GSList", "GLib.SList"));
AddType (new ManualGen ("GList", "GLib.List"));
AddType (new ManualGen ("GValue", "GLib.Value"));
AddType (new ManualGen ("GObject", "GLib.Object"));
}
public void AddType (IGeneratable gen)
{
types [gen.CName] = gen;
}
public void AddTypes (IGeneratable[] gens)
{
foreach (IGeneratable gen in gens)
types [gen.CName] = gen;
}
public int Count {
get
{
return types.Count;
}
}
public IEnumerable Generatables {
get {
return types.Values;
}
}
public IGeneratable this [string ctype] {
get {
return DeAlias (ctype) as IGeneratable;
}
}
private string Trim(string type)
{
// HACK: If we don't detect this here, there is no
// way of indicating it in the symbol table
if (type == "void*" || type == "const-void*") return "gpointer";
string trim_type = type.TrimEnd('*');
// HACK: Similar to above, but for const strings
if (trim_type == "const-gchar" || trim_type == "const-char" || trim_type == "const-xmlChar") return trim_type;
if (trim_type.StartsWith("const-")) return trim_type.Substring(6);
return trim_type;
}
private object DeAlias (string type)
{
type = Trim (type);
while (types [type] is AliasGen) {
IGeneratable igen = types [type] as AliasGen;
types [type] = types [igen.Name];
type = igen.Name;
}
return types [type];
}
public string FromNativeReturn(string c_type, string val)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.FromNativeReturn (val);
}
public string ToNativeReturn(string c_type, string val)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.ToNativeReturn (val);
}
public string FromNative(string c_type, string val)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.FromNative (val);
}
public string GetCSType(string c_type)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.QualifiedName;
}
public string GetName(string c_type)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.Name;
}
public string GetMarshalReturnType(string c_type)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.MarshalReturnType;
}
public string GetMarshalType(string c_type)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.MarshalType;
}
public string CallByName(string c_type, string var_name)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.CallByName(var_name);
}
public bool IsOpaque(string c_type)
{
if (this[c_type] is OpaqueGen)
return true;
return false;
}
public bool IsBoxed(string c_type)
{
if (this[c_type] is BoxedGen)
return true;
return false;
}
public bool IsStruct(string c_type)
{
if (this[c_type] is StructGen)
return true;
return false;
}
public bool IsEnum(string c_type)
{
if (this[c_type] is EnumGen)
return true;
return false;
}
public bool IsEnumFlags(string c_type)
{
EnumGen gen = this [c_type] as EnumGen;
return (gen != null && gen.Elem.GetAttribute ("type") == "flags");
}
public bool IsInterface(string c_type)
{
if (this[c_type] is InterfaceGen)
return true;
return false;
}
public ClassBase GetClassGen(string c_type)
{
return this[c_type] as ClassBase;
}
public bool IsObject(string c_type)
{
if (this[c_type] is ObjectGen)
return true;
return false;
}
public bool IsCallback(string c_type)
{
if (this[c_type] is CallbackGen)
return true;
return false;
}
public bool IsManuallyWrapped(string c_type)
{
if (this[c_type] is ManualGen)
return true;
return false;
}
public string MangleName(string name)
{
switch (name) {
case "string":
return "str1ng";
case "event":
return "evnt";
case "null":
return "is_null";
case "object":
return "objekt";
case "params":
return "parms";
case "ref":
return "reference";
case "in":
return "in_param";
case "out":
return "out_param";
case "fixed":
return "mfixed";
case "byte":
return "_byte";
case "new":
return "_new";
case "base":
return "_base";
case "lock":
return "_lock";
case "callback":
return "cb";
default:
break;
}
return name;
}
}
}