Ryujinx-GtkSharp/doc/en/Gdk/Colormap.xml
Duncan Mak 7661dafe09 2003-02-14 Duncan Mak <duncan@ximian.com>
* en/*: Updated the docs and added a new Maintainer attribute, also
	fixed the generator to produce 'ref/out' modifiers for parameters.

svn path=/trunk/gtk-sharp/; revision=11599
2003-02-15 03:08:25 +00:00

208 lines
7.9 KiB
XML

<Type Name="Colormap" FullName="Gdk.Colormap">
<TypeSignature Language="C#" Value="public class Colormap : GLib.Object, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>To be added</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="AllocColors">
<MemberSignature Language="C#" Value="public int AllocColors (Gdk.Color colors, int ncolors, bool writeable, bool best_match, bool success);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="colors" Type="Gdk.Color" />
<Parameter Name="ncolors" Type="System.Int32" />
<Parameter Name="writeable" Type="System.Boolean" />
<Parameter Name="best_match" Type="System.Boolean" />
<Parameter Name="success" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="colors">To be added: an object of type 'Gdk.Color'</param>
<param name="ncolors">To be added: an object of type 'int'</param>
<param name="writeable">To be added: an object of type 'bool'</param>
<param name="best_match">To be added: an object of type 'bool'</param>
<param name="success">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FreeColors">
<MemberSignature Language="C#" Value="public void FreeColors (Gdk.Color colors, int ncolors);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="colors" Type="Gdk.Color" />
<Parameter Name="ncolors" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="colors">To be added: an object of type 'Gdk.Color'</param>
<param name="ncolors">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="QueryColor">
<MemberSignature Language="C#" Value="public void QueryColor (ulong pixel, Gdk.Color result);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="pixel" Type="System.UInt64" />
<Parameter Name="result" Type="Gdk.Color" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="pixel">To be added: an object of type 'ulong'</param>
<param name="result">To be added: an object of type 'Gdk.Color'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AllocColor">
<MemberSignature Language="C#" Value="public bool AllocColor (Gdk.Color color, bool writeable, bool best_match);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="color" Type="Gdk.Color" />
<Parameter Name="writeable" Type="System.Boolean" />
<Parameter Name="best_match" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="color">To be added: an object of type 'Gdk.Color'</param>
<param name="writeable">To be added: an object of type 'bool'</param>
<param name="best_match">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Colormap (uint gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'Gdk.Colormap'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Colormap (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">To be added: an object of type 'IntPtr'</param>
<returns>To be added: an object of type 'Gdk.Colormap'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Colormap (Gdk.Visual visual, bool allocate);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="visual" Type="Gdk.Visual" />
<Parameter Name="allocate" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="visual">To be added: an object of type 'Gdk.Visual'</param>
<param name="allocate">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'Gdk.Colormap'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Colormap ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.Colormap'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="System">
<MemberSignature Language="C#" Value="public static Gdk.Colormap System { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Colormap</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.Colormap'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Visual">
<MemberSignature Language="C#" Value="public Gdk.Visual Visual { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Visual</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.Visual'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>