Ryujinx-GtkSharp/glib/MainContext.cs
Gonzalo Paniagua Javier 8900d1ccd7 2005-10-07 Gonzalo Paniagua Javier <gonzalo@ximian.com>
* glib/MainContext.cs: added a Depth property to p/invoke g_main_depth.
	* glib/Object.cs:
	(Dispose): immediately call g_object_unref without queueing when
	possible (MainContext.Depth > 0) and use Timeout.Add instead of Idle.Add
	to get our unref callback scheduled more reliably.


svn path=/trunk/gtk-sharp/; revision=51448
2005-10-07 21:33:30 +00:00

57 lines
1.6 KiB
C#

// GLib.MainContext.cs - mainContext class implementation
//
// Author: Radek Doulik <rodo@matfyz.cz>
//
// Copyright (c) 2003 Radek Doulik
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of version 2 of the Lesser GNU General
// Public License as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
namespace GLib {
using System;
using System.Runtime.InteropServices;
public class MainContext {
[DllImport("libglib-2.0-0.dll")]
static extern int g_main_depth ();
public static int Depth {
get { return g_main_depth (); }
}
[DllImport("libglib-2.0-0.dll")]
static extern bool g_main_context_iteration (IntPtr Raw, bool MayBlock);
public static bool Iteration ()
{
return g_main_context_iteration (IntPtr.Zero, false);
}
public static bool Iteration (bool MayBlock)
{
return g_main_context_iteration (IntPtr.Zero, MayBlock);
}
[DllImport("libglib-2.0-0.dll")]
static extern bool g_main_context_pending (IntPtr Raw);
public static bool Pending ()
{
return g_main_context_pending (IntPtr.Zero);
}
}
}