Ryujinx-GtkSharp/Source/Libs/GLibSharp/ValueArray.cs
Olivier Crête a7d3e85829 ValueArray: Create copy when receiving pointer
The "ref" operation of GValueArray is a copy, so we don't have a
choice.
2021-01-24 19:55:17 +01:00

250 lines
7.1 KiB
C#

// ValueArray.cs - ValueArray wrapper implementation
//
// Authors: Mike Kestner <mkestner@ximian.com>
//
// Copyright (c) 2003 Novell, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of version 2 of the Lesser GNU General
// Public License as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
namespace GLib {
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
public class ValueArray : IDisposable, ICollection, ICloneable, IWrapper {
private IntPtr handle = IntPtr.Zero;
static private IList<IntPtr> PendingFrees = new List<IntPtr> ();
static private bool idle_queued = false;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate IntPtr d_g_value_array_new(uint n_preallocs);
static d_g_value_array_new g_value_array_new = FuncLoader.LoadFunction<d_g_value_array_new>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GObject), "g_value_array_new"));
public ValueArray (uint n_preallocs)
{
handle = g_value_array_new (n_preallocs);
}
public ValueArray (IntPtr raw)
{
handle = g_value_array_copy (raw);
}
~ValueArray ()
{
Dispose (false);
}
// IDisposable
public void Dispose ()
{
Dispose (true);
GC.SuppressFinalize (this);
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate void d_g_value_array_free(IntPtr raw);
static d_g_value_array_free g_value_array_free = FuncLoader.LoadFunction<d_g_value_array_free>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GObject), "g_value_array_free"));
void Dispose (bool disposing)
{
if (Handle == IntPtr.Zero)
return;
lock (PendingFrees) {
PendingFrees.Add (handle);
if (! idle_queued) {
Timeout.Add (50, new TimeoutHandler (PerformFrees));
idle_queued = true;
}
}
handle = IntPtr.Zero;
}
static bool PerformFrees ()
{
IntPtr[] handles;
lock (PendingFrees) {
idle_queued = false;
handles = new IntPtr [PendingFrees.Count];
PendingFrees.CopyTo (handles, 0);
PendingFrees.Clear ();
}
foreach (IntPtr h in handles)
g_value_array_free (h);
return false;
}
public IntPtr Handle {
get {
return handle;
}
}
struct NativeStruct {
public uint n_values;
public IntPtr values;
public uint n_prealloced;
}
NativeStruct Native {
get { return (NativeStruct) Marshal.PtrToStructure (Handle, typeof(NativeStruct)); }
}
public IntPtr ArrayPtr {
get { return Native.values; }
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate void d_g_value_array_append(IntPtr raw, ref GLib.Value val);
static d_g_value_array_append g_value_array_append = FuncLoader.LoadFunction<d_g_value_array_append>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GObject), "g_value_array_append"));
public void Append (GLib.Value val)
{
g_value_array_append (Handle, ref val);
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate void d_g_value_array_insert(IntPtr raw, uint idx, ref GLib.Value val);
static d_g_value_array_insert g_value_array_insert = FuncLoader.LoadFunction<d_g_value_array_insert>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GObject), "g_value_array_insert"));
public void Insert (uint idx, GLib.Value val)
{
g_value_array_insert (Handle, idx, ref val);
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate void d_g_value_array_prepend(IntPtr raw, ref GLib.Value val);
static d_g_value_array_prepend g_value_array_prepend = FuncLoader.LoadFunction<d_g_value_array_prepend>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GObject), "g_value_array_prepend"));
public void Prepend (GLib.Value val)
{
g_value_array_prepend (Handle, ref val);
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate void d_g_value_array_remove(IntPtr raw, uint idx);
static d_g_value_array_remove g_value_array_remove = FuncLoader.LoadFunction<d_g_value_array_remove>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GObject), "g_value_array_remove"));
public void Remove (uint idx)
{
g_value_array_remove (Handle, idx);
}
// ICollection
public int Count {
get { return (int) Native.n_values; }
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate IntPtr d_g_value_array_get_nth(IntPtr raw, uint idx);
static d_g_value_array_get_nth g_value_array_get_nth = FuncLoader.LoadFunction<d_g_value_array_get_nth>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GObject), "g_value_array_get_nth"));
public object this [int index] {
get {
IntPtr raw_val = g_value_array_get_nth (Handle, (uint) index);
return Marshal.PtrToStructure (raw_val, typeof (GLib.Value));
}
}
// Synchronization could be tricky here. Hmm.
public bool IsSynchronized {
get { return false; }
}
public object SyncRoot {
get { return null; }
}
public void CopyTo (Array array, int index)
{
if (array == null)
throw new ArgumentNullException ("Array can't be null.");
if (index < 0)
throw new ArgumentOutOfRangeException ("Index must be greater than 0.");
if (index + Count < array.Length)
throw new ArgumentException ("Array not large enough to copy into starting at index.");
for (int i = 0; i < Count; i++)
((IList) array) [index + i] = this [i];
}
private class ListEnumerator : IEnumerator
{
private int current = -1;
private ValueArray vals;
public ListEnumerator (ValueArray vals)
{
this.vals = vals;
}
public object Current {
get {
if (current == -1)
return null;
return vals [current];
}
}
public bool MoveNext ()
{
if (++current >= vals.Count) {
current = -1;
return false;
}
return true;
}
public void Reset ()
{
current = -1;
}
}
// IEnumerable
public IEnumerator GetEnumerator ()
{
return new ListEnumerator (this);
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate IntPtr d_g_value_array_copy(IntPtr raw);
static d_g_value_array_copy g_value_array_copy = FuncLoader.LoadFunction<d_g_value_array_copy>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GObject), "g_value_array_copy"));
// ICloneable
public object Clone ()
{
return new ValueArray (g_value_array_copy (Handle));
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate IntPtr d_g_value_array_get_type();
static d_g_value_array_get_type g_value_array_get_type = FuncLoader.LoadFunction<d_g_value_array_get_type>(FuncLoader.GetProcAddress(GLibrary.Load(Library.GObject), "g_value_array_get_type"));
public static GLib.GType GType {
get {
return new GLib.GType (g_value_array_get_type ());
}
}
}
}