Ryujinx-GtkSharp/doc/en/Gdk/DragProtocol.xml
Mike Kestner 352fc8e849 Run the doc updater
Didn't audit any of this.
2012-03-28 22:10:46 -05:00

124 lines
4.4 KiB
XML

<Type Name="DragProtocol" FullName="Gdk.DragProtocol">
<TypeSignature Language="C#" Maintainer="auto" Value="public enum DragProtocol" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed DragProtocol extends System.Enum" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Attributes>
<Attribute>
<AttributeName>GLib.GType(typeof(Gdk.DragProtocolGType))</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Used in <see cref="T:Gdk.DragContext" /> to indicate the protocol according to which DND is done.</summary>
<remarks>None.</remarks>
</Docs>
<Members>
<Member MemberName="Local">
<MemberSignature Language="C#" Value="Local" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.DragProtocol Local = int32(6)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.DragProtocol</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Intra-application DND.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Motif">
<MemberSignature Language="C#" Value="Motif" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.DragProtocol Motif = int32(1)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.DragProtocol</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The Motif DND protocol.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="None">
<MemberSignature Language="C#" Value="None" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.DragProtocol None = int32(0)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.DragProtocol</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>None.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Ole2">
<MemberSignature Language="C#" Value="Ole2" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.DragProtocol Ole2 = int32(5)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.DragProtocol</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The complex OLE2 DND protocol (not implemented).</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Rootwin">
<MemberSignature Language="C#" Value="Rootwin" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.DragProtocol Rootwin = int32(3)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.DragProtocol</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>An extension to the Xdnd protocol for unclaimed root window drops.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Win32Dropfiles">
<MemberSignature Language="C#" Value="Win32Dropfiles" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.DragProtocol Win32Dropfiles = int32(4)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.DragProtocol</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The simple WM_DROPFILES protocol.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Xdnd">
<MemberSignature Language="C#" Value="Xdnd" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gdk.DragProtocol Xdnd = int32(2)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.DragProtocol</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The Xdnd protocol.</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>