Ryujinx-GtkSharp/generator/IGeneratable.cs
Dan Winship 85d88fe1ca Change the way generatable validation works. Some generatable
properties can't be set until Validate-time (eg, Method.IsGetter),
	but it's annoying for every potential user of those properties to
	have to make sure it has Validated the generatable first. So now
	we add an explicit Validate() step after everything is loaded but
	before anything is Generated, so that at Generation time,
	everything can be assumed to have been Validated.

	* generator/IGeneratable.cs: add "bool Validate()"

	* generator/CodeGenerator.cs (Main): after loading all of the
	generatables, DeAlias the SymbolTable, Validate() all the
	generatables, and discard any invalid ones.

	* generator/*.cs: Implement Validate() trivially in generatables
	that didn't implement it before. Move Validate() calls from
	Generate() to Validate(). Remove non-hierarchical Validate()
	calls.

	* generator/SymbolTable.cs: GPtrArray is IntPtr, not IntPtr[]

svn path=/trunk/gtk-sharp/; revision=48046
2005-08-05 20:34:45 +00:00

66 lines
2.1 KiB
C#

// GtkSharp.Generation.IGeneratable.cs - Interface to generate code for a type.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// Copyright (c) 2001 Mike Kestner
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of version 2 of the GNU General Public
// License as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
namespace GtkSharp.Generation {
public interface IGeneratable {
// The C name of the generatable
string CName {get;}
// The (short) C# name of the generatable
string Name {get;}
// The fully-qualified C# name of the generatable
string QualifiedName {get;}
// The type (possibly including "ref" or "out") to use in the import
// signature when passing this generatable to unmanaged code
string MarshalType {get;}
// The type to use as the return type in an import signature when
// receiving this generatable back from unmanaged code
string MarshalReturnType {get;}
// The type to use in a managed callback signature when returning this
// generatable to unmanaged code
string ToNativeReturnType {get;}
// Generates an expression to convert var_name to MarshalType
string CallByName (string var_name);
// Generates an expression to convert var from MarshalType
string FromNative (string var);
// Generates an expression to convert var from MarshalReturnType
string FromNativeReturn (string var);
// Generates an expression to convert var to ToNativeReturnType
string ToNativeReturn (string var);
bool Validate ();
void Generate ();
void Generate (GenerationInfo gen_info);
}
}