Ryujinx-GtkSharp/doc/en/Gdk/PixbufAlphaMode.xml
Shane Landrum a4e23390b0 2004-09-25 Shane Landrum <epicene@pobox.com>
* en/Gdk/Drawable.xml
	* en/Gdk/Pixbuf.xml
	* en/Gdk/PixbufAlphaMode.xml
	* en/Gdk/PixbufAniAnim.xml
	* en/Gdk/PixbufAniAnimIter.xml
	* en/Gdk/PixbufAnimation.xml
	* en/Gdk/PixbufAnimationIter.xml: Docs for pixbufs and animations.
	A first pass; see FIXME marks for some API that may need adjustment.

svn path=/trunk/gtk-sharp/; revision=34384
2004-09-25 13:52:01 +00:00

73 lines
2.1 KiB
XML

<Type Name="PixbufAlphaMode" FullName="Gdk.PixbufAlphaMode">
<TypeSignature Language="C#" Maintainer="auto" Value="public enum PixbufAlphaMode;" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Do not use.</summary>
<remarks/>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IComparable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IConvertible</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Bilevel">
<MemberSignature Language="C#" Value="Bilevel" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.PixbufAlphaMode</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Full">
<MemberSignature Language="C#" Value="Full" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.PixbufAlphaMode</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="value__">
<MemberSignature Language="C#" Value="value__" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Internal field.</summary>
<remarks>Do not use.</remarks>
</Docs>
</Member>
</Members>
</Type>