Ryujinx-GtkSharp/doc/en/Gtk/InputArgs.xml
Dan Winship faaccd7e0b * generator/ManagedCallString.cs (Setup, Finish, ToString): Add
new methods to allow arbitrary setup and teardown code around the
        managed call. When passing a type with "complicated" marshalling
        requirements as a ref or out param, first assign the value to a
        temporary variable (in Setup), then pass the temp as the ref or
        out param (in ToString), and then assign the new value back to the
        original argument (in Finish).

        * generator/Signal.cs: 
        * generator/SignalHandler.cs: Update to generate correct glue for
        signals with "ref" or "out" params. (#70566)

        * generator/VirtualMethod.cs: Update for ManagedCallString change

        * generator/IGeneratable.cs: add comments explaining what each
        member does

        * gtk/Gtk.metadata: mark Editable.InsertText's "position" arg
        * pass-by-ref

        * sample/Size.cs: connect to the SizeRequested event and override
        it, to test/demo the changes

svn path=/trunk/gtk-sharp/; revision=37854
2004-12-16 23:38:35 +00:00

48 lines
1.8 KiB
XML

<Type Name="InputArgs" FullName="Gtk.InputArgs">
<TypeSignature Language="C#" Value="public class InputArgs : GLib.SignalArgs" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Event data.</summary>
<remarks>
<para>The <see cref="M:Gtk.SpinButton.Input" /> event invokes <see cref="T:Gtk.InputHandler" /> delegates which pass event data via this class.</para>
</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public InputArgs ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Public Constructor.</summary>
<returns>A new <see cref="T:Gtk.InputArgs" />.</returns>
<remarks>Create a new <see cref="T:Gtk.InputArgs" /> instance with this constructor if you need to invoke a <see cref="T:Gtk.InputHandler" /> delegate.</remarks>
</Docs>
</Member>
<Member MemberName="NewValue">
<MemberSignature Language="C#" Value="public double NewValue { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>The new value</summary>
<returns>a <see cref="T:System.Double" /></returns>
<remarks />
</Docs>
</Member>
</Members>
</Type>