Ryujinx-GtkSharp/doc/en/GLib/ConnectBeforeAttribute.xml
Mike Kestner 352fc8e849 Run the doc updater
Didn't audit any of this.
2012-03-28 22:10:46 -05:00

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XML

<Type Name="ConnectBeforeAttribute" FullName="GLib.ConnectBeforeAttribute">
<TypeSignature Language="C#" Maintainer="auto" Value="public sealed class ConnectBeforeAttribute : Attribute" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit ConnectBeforeAttribute extends System.Attribute" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Attribute</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Identifies a delegate to run before the default signal handler.</summary>
<remarks>
<para>
Use this attribute to attach an event handler to an object and cause it to be invoked before the default signal handler of the object. While this mechanism can be used to pierce the object's encapsulation and change the behavior of the object without subclassing it, the cleaner approach would be to subclass the object and override the virtual method for the default signal handler.
</para>
<para>
In the following example, the ButtonClicked method will be invoked before the <see cref="M:Gtk.Button.OnClicked" /> virtual method is executed.
</para>
<example>
<code lang="C#">
public class Example {
public static int Main (string[] args)
{
Gtk.Button btn = new Gtk.Button ("Click me");
btn.Clicked = new EventHandler (ButtonClicked);
}
[GLib.ConnectBefore]
private void ButtonClicked (object o, EventArgs args)
{
Console.WriteLine ("Got Clicked");
}
}
</code>
</example>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ConnectBeforeAttribute ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Public Constructor.</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>