Ryujinx-GtkSharp/doc/en/Gtk/Menu.xml

699 lines
30 KiB
XML

<Type Name="Menu" FullName="Gtk.Menu">
<TypeSignature Language="C#" Maintainer="Hector Gomez M" Value="public class Menu : Gtk.MenuShell" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Menu extends Gtk.MenuShell" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>Gtk.MenuShell</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Docs>
<summary>A <see cref="T:Gtk.Menu" /> is a <see cref="T:Gtk.MenuShell" /> that implements a drop down menu.</summary>
<remarks>
<para>
A <see cref="T:Gtk.Menu" /> is a <see cref="T:Gtk.MenuShell" /> that implements a drop down menu consisting of a list of <see cref="T:Gtk.MenuItem" /> objects which can be navigated and activated by the user to perform application functions.
</para>
<para>
It is commonly dropped down by activating a <see cref="T:Gtk.MenuItem" /> in a <see cref="T:Gtk.MenuBar" /> or in another <see cref="T:Gtk.Menu" />, it can also be popped up by activating a <see cref="T:Gtk.OptionMenu" />. Other composite widgets such as the <see cref="T:Gtk.Notebook" /> can pop up a <see cref="T:Gtk.Menu" /> as well.
</para>
<example>
<code lang="C#">
using System;
using Gtk;
public class MenuApp
{
public static void Main (string[] args)
{
Application.Init();
Window win = new Window ("Menu Sample App");
win.DeleteEvent += new DeleteEventHandler (delete_cb);
win.SetDefaultSize (200, 150);
VBox box = new VBox (false, 2);
MenuBar mb = new MenuBar ();
Menu file_menu = new Menu ();
MenuItem exit_item = new MenuItem("Exit");
exit_item.Activated += new EventHandler (exit_cb);
file_menu.Append (exit_item);
MenuItem file_item = new MenuItem("File");
file_item.Submenu = file_menu;
mb.Append (file_item);
box.PackStart(mb, false, false, 0);
Button btn = new Button ("Yep, that's a menu");
box.PackStart(btn, true, true, 0);
win.Add (box);
win.ShowAll ();
Application.Run ();
}
static void delete_cb (object o, DeleteEventArgs args)
{
Application.Quit ();
}
static void exit_cb (object o, EventArgs args)
{
Application.Quit ();
}
}
</code>
</example>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Menu ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>A constructor.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Menu (IntPtr raw);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">Pointer to the C object.</param>
<summary>Internal constructor</summary>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="AccelGroup">
<MemberSignature Language="C#" Value="public Gtk.AccelGroup AccelGroup { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gtk.AccelGroup AccelGroup" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("accel-group")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gtk.AccelGroup</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Sets or obtains the <see cref="T:Gtk.AccelGroup" /> which holds global accelerators for the menu.</summary>
<value>The <see cref="T:Gtk.AccelGroup" /> associated with the menu.</value>
<remarks>
<para>
This accelerator group needs to also be added to all windows that this menu is being used in with <see cref="M:Gtk.Window.AddAccelGroup" />, in order for those windows to support all the accelerators contained in this group.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="AccelPath">
<MemberSignature Language="C#" Value="public string AccelPath { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string AccelPath" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("accel-path")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Sets an accelerator path for this menu from which accelerator paths for its immediate children, its menu items, can be constructed.</summary>
<value>void</value>
<remarks>
<para>
The main purpose of this function is to spare the programmer the inconvenience of having to call <see cref="P:Gtk.MenuItem.AccelPath" /> on each menu item that should support runtime user changable accelerators. Instead, by just calling <see cref="P:Gtk.MenuItem.AccelPath" /> on their parent, each menu item of this menu, that contains a label describing its purpose, automatically gets an accel path assigned.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Active">
<MemberSignature Language="C#" Value="public Gtk.Widget Active { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gtk.Widget Active" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("active")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gtk.Widget</ReturnType>
</ReturnValue>
<Docs>
<summary>Returns the selected menu item from the menu.</summary>
<value>The <see cref="T:Gtk.MenuItem" /> that was last selected in the menu. If a selection has not yet been made, the first menu item is selected.</value>
<remarks>
<para>
This is used by the <see cref="T:Gtk.OptionMenu" />.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Attach">
<MemberSignature Language="C#" Value="public void Attach (Gtk.Widget child, uint left_attach, uint right_attach, uint top_attach, uint bottom_attach);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Attach(class Gtk.Widget child, unsigned int32 left_attach, unsigned int32 right_attach, unsigned int32 top_attach, unsigned int32 bottom_attach) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="child" Type="Gtk.Widget" />
<Parameter Name="left_attach" Type="System.UInt32" />
<Parameter Name="right_attach" Type="System.UInt32" />
<Parameter Name="top_attach" Type="System.UInt32" />
<Parameter Name="bottom_attach" Type="System.UInt32" />
</Parameters>
<Docs>
<param name="child">a <see cref="T:Gtk.Widget" />, should be a <see cref="T:Gtk.MenuItem" /></param>
<param name="left_attach">a <see cref="T:System.UInt32" /></param>
<param name="right_attach">a <see cref="T:System.UInt32" /></param>
<param name="top_attach">a <see cref="T:System.UInt32" /></param>
<param name="bottom_attach">a <see cref="T:System.UInt32" /></param>
<summary>Adds a new <see cref="T:Gtk.MenuItem" /> to a (table) menu.</summary>
<remarks>
<para>The number of 'cells' that
an item will occupy is specified by <paramref name="left_attach" />,
<paramref name="right_attach" />, <paramref name="top_attach" /> and
<paramref name="bottom_attach" />. These each represent the leftmost,
rightmost, uppermost and lower column and row numbers of the table.
(Columns and rows are indexed from zero).</para>
<para>Note that this function is not related to <see cref="M:Gtk.Menu.Detach" />.</para>
</remarks>
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="AttachToWidget">
<MemberSignature Language="C#" Value="public void AttachToWidget (Gtk.Widget attach_widget, Gtk.MenuDetachFunc detacher);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AttachToWidget(class Gtk.Widget attach_widget, class Gtk.MenuDetachFunc detacher) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="attach_widget" Type="Gtk.Widget" />
<Parameter Name="detacher" Type="Gtk.MenuDetachFunc" />
</Parameters>
<Docs>
<param name="attach_widget">The <see cref="T:Gtk.Widget" /> that the menu will be attached to.</param>
<param name="detacher">The user supplied callback function that will be called when the menu calls <see cref="M:Gtk.Menu.Detach" />.</param>
<summary>Attaches the menu to the widget and provides a detacher.</summary>
<remarks>
<para>
Attaches the menu to the widget and provides a callback function that will be invoked when the menu calls <see cref="M:Gtk.Menu.Detach" /> during its destruction.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="AttachWidget">
<MemberSignature Language="C#" Value="public Gtk.Widget AttachWidget { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gtk.Widget AttachWidget" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("attach-widget")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gtk.Widget</ReturnType>
</ReturnValue>
<Docs>
<summary>Returns the <see cref="T:Gtk.Widget" /> that the menu is attached to.</summary>
<value>The <see cref="T:Gtk.Widget" /> that the menu is attached to.</value>
<remarks />
</Docs>
</Member>
<Member MemberName="Detach">
<MemberSignature Language="C#" Value="public void Detach ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Detach() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Detaches the menu from the widget to which it had been attached.</summary>
<remarks>
<para>
This function will call the detacher, provided when the <see cref="M:Gtk.Menu.AttachToWidget" /> function was called.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="GetForAttachWidget">
<MemberSignature Language="C#" Value="public static Gtk.Widget[] GetForAttachWidget (Gtk.Widget widget);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig class Gtk.Widget[] GetForAttachWidget(class Gtk.Widget widget) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.Widget[]</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="widget" Type="Gtk.Widget" />
</Parameters>
<Docs>
<param name="widget">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; }" />
<MemberSignature Language="ILAsm" Value=".property valuetype GLib.GType GType" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<value>a <see cref="T:GLib.GType" /></value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.Menu" />.</remarks>
</Docs>
</Member>
<Member MemberName="Item">
<MemberSignature Language="C#" Value="public override Gtk.Container.ContainerChild this[Gtk.Widget child] { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gtk.Container/ContainerChild Item(class Gtk.Widget)" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Container+ContainerChild</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="child" Type="Gtk.Widget" />
</Parameters>
<Docs>
<param name="child">To be added.</param>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Monitor">
<MemberSignature Language="C#" Value="public int Monitor { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 Monitor" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("monitor")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>The number of the monitor on which the menu should be popped up.</summary>
<value>a <see cref="T:System.Int32" /></value>
<remarks>
</remarks>
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="MoveScroll">
<MemberSignature Language="C#" Value="public event Gtk.MoveScrollHandler MoveScroll;" />
<MemberSignature Language="ILAsm" Value=".event class Gtk.MoveScrollHandler MoveScroll" />
<MemberType>Event</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Signal("move-scroll")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gtk.MoveScrollHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="OnMoveScroll">
<MemberSignature Language="C#" Value="protected virtual void OnMoveScroll (Gtk.ScrollType p0);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnMoveScroll(valuetype Gtk.ScrollType p0) cil managed" />
<MemberType>Method</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideMoveScroll", Type=typeof(Gtk.Menu))</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="p0" Type="Gtk.ScrollType" />
</Parameters>
<Docs>
<param name="p0">To be added.</param>
<summary>Default handler for the <see cref="M:Gtk.Menu.MoveScroll" /> event.</summary>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.Menu.MoveScroll" /> event.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Popdown">
<MemberSignature Language="C#" Value="public void Popdown ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Popdown() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Removes the menu from the screen.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Popup">
<MemberSignature Language="C#" Value="public void Popup ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Popup() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Displays a menu and makes it available for selection.</summary>
<remarks>This is a convenience overload that calls
<see cref="M:Gtk.Menu.Popup(Gtk.Widget,Gtk.Widget,Gtk.MenuPositionFunc,System.IntPtr,System.UInt32,System.UInt32)" /> with some default arguments.</remarks>
</Docs>
</Member>
<Member MemberName="Popup">
<MemberSignature Language="C#" Value="public void Popup (Gtk.Widget parent_menu_shell, Gtk.Widget parent_menu_item, Gtk.MenuPositionFunc func, uint button, uint activate_time);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Popup(class Gtk.Widget parent_menu_shell, class Gtk.Widget parent_menu_item, class Gtk.MenuPositionFunc func, unsigned int32 button, unsigned int32 activate_time) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="parent_menu_shell" Type="Gtk.Widget" />
<Parameter Name="parent_menu_item" Type="Gtk.Widget" />
<Parameter Name="func" Type="Gtk.MenuPositionFunc" />
<Parameter Name="button" Type="System.UInt32" />
<Parameter Name="activate_time" Type="System.UInt32" />
</Parameters>
<Docs>
<param name="parent_menu_shell">The menu shell containing the triggering menu item, or <see langword="null" />.</param>
<param name="parent_menu_item">The menu item whose activation triggered the popup, or <see langword="null" />.</param>
<param name="func">A user supplied function used to position the menu, or <see langword="null" />.</param>
<param name="button">The mouse button which was pressed to initiate the event.</param>
<param name="activate_time">The time at which the activation event occurred.</param>
<summary>Displays a menu and makes it available for selection.</summary>
<remarks>
<para>
Applications can use this function to display context-sensitive menus, and will typically supply <see langword="null" /> for the <paramref name="parent_menu_shell" />, <paramref name="parent_menu_item" />, and <paramref name="func" /> parameters. The default menu positioning function will position the menu at the current mouse cursor position.
</para>
<para>
The <paramref name="button" /> parameter should be the mouse button pressed to initiate the menu popup. If the menu popup was initiated by something other than a mouse button press, such as a mouse button release or a keypress, button should be zero(0).
</para>
<para>
The <paramref name="activate_time" /> parameter should be the time stamp of the event that initiated the popup. If such an event is not available, use <see cref="P:Gtk.Global.CurrentEventTime" /> instead.
</para>
</remarks>
<example>
<code language="C#">
using System;
using Gtk;
class PopupSample
{
Window win;
Menu menu;
static void Main (string[] args)
{
new PopupSample (args);
}
PopupSample (string[] args)
{
Application.Init ();
win = new Window ("Menu.Popup sample");
win.SetDefaultSize (400, 300);
win.DeleteEvent += new DeleteEventHandler (OnWinDelete);
menu = new Menu ();
MenuItem hello = new MenuItem ("Hello");
hello.Activated += new EventHandler (OnHelloActivated);
hello.Show ();
menu.Append (hello);
Label label = new Label ("Right Click me");
EventBox eventbox = new EventBox ();
eventbox.ButtonPressEvent += new ButtonPressEventHandler (OnEventBoxPressed);
eventbox.Add (label);
win.Add (eventbox);
win.ShowAll ();
Application.Run ();
}
private void OnEventBoxPressed (object o, ButtonPressEventArgs args)
{
if (args.Event.button == 3)
menu.Popup (null, null, null, 3, Gtk.Global.CurrentEventTime);
}
private void OnHelloActivated (object o, EventArgs args)
{
Console.WriteLine ("Hello Activated");
}
private void OnWinDelete (object o, DeleteEventArgs args)
{
Application.Quit ();
}
}
</code>
</example>
</Docs>
</Member>
<Member MemberName="Popup">
<MemberSignature Language="C#" Value="public void Popup (Gtk.Widget parent_menu_shell, Gtk.Widget parent_menu_item, Gtk.MenuPositionFunc func, IntPtr data, uint button, uint activate_time);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Popup(class Gtk.Widget parent_menu_shell, class Gtk.Widget parent_menu_item, class Gtk.MenuPositionFunc func, native int data, unsigned int32 button, unsigned int32 activate_time) cil managed" />
<MemberType>Method</MemberType>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete("Replaced by overload without IntPtr argument")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="parent_menu_shell" Type="Gtk.Widget" />
<Parameter Name="parent_menu_item" Type="Gtk.Widget" />
<Parameter Name="func" Type="Gtk.MenuPositionFunc" />
<Parameter Name="data" Type="System.IntPtr" />
<Parameter Name="button" Type="System.UInt32" />
<Parameter Name="activate_time" Type="System.UInt32" />
</Parameters>
<Docs>
<param name="parent_menu_shell">The menu shell containing the triggering menu item, or <see langword="null" />.</param>
<param name="parent_menu_item">The menu item whose activation triggered the popup, or <see langword="null" />.</param>
<param name="func">A user supplied function used to position the menu, or <see langword="null" />.</param>
<param name="data">Ignored.</param>
<param name="button">The mouse button which was pressed to initiate the event.</param>
<param name="activate_time">The time at which the activation event occurred.</param>
<summary>Obsolete. Replaced by <see cref="Gtk.Menu.Popup(Gtk.Widget,Gtk.Widget,Gtk.MenuPositionFunc,System.UInt32,System.UInt32)" />.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="PopupForDevice">
<MemberSignature Language="C#" Value="public void PopupForDevice (Gdk.Device device, Gtk.Widget parent_menu_shell, Gtk.Widget parent_menu_item, Gtk.MenuPositionFunc func, GLib.DestroyNotify destroy, uint button, uint activate_time);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void PopupForDevice(class Gdk.Device device, class Gtk.Widget parent_menu_shell, class Gtk.Widget parent_menu_item, class Gtk.MenuPositionFunc func, class GLib.DestroyNotify destroy, unsigned int32 button, unsigned int32 activate_time) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="device" Type="Gdk.Device" />
<Parameter Name="parent_menu_shell" Type="Gtk.Widget" />
<Parameter Name="parent_menu_item" Type="Gtk.Widget" />
<Parameter Name="func" Type="Gtk.MenuPositionFunc" />
<Parameter Name="destroy" Type="GLib.DestroyNotify" />
<Parameter Name="button" Type="System.UInt32" />
<Parameter Name="activate_time" Type="System.UInt32" />
</Parameters>
<Docs>
<param name="device">To be added.</param>
<param name="parent_menu_shell">To be added.</param>
<param name="parent_menu_item">To be added.</param>
<param name="func">To be added.</param>
<param name="destroy">To be added.</param>
<param name="button">To be added.</param>
<param name="activate_time">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="ReorderChild">
<MemberSignature Language="C#" Value="public void ReorderChild (Gtk.Widget child, int position);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ReorderChild(class Gtk.Widget child, int32 position) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="child" Type="Gtk.Widget" />
<Parameter Name="position" Type="System.Int32" />
</Parameters>
<Docs>
<param name="child">The <see cref="T:Gtk.MenuItem" /> to move.</param>
<param name="position">The new position to place <paramref name="child" />. Positions are numbered from 0 to n-1.</param>
<summary>Moves a <see cref="T:Gtk.MenuItem" /> to a new position within the <see cref="T:Gtk.Menu" />.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Reposition">
<MemberSignature Language="C#" Value="public void Reposition ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Reposition() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Repositions the menu according to its position function.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="ReserveToggleSize">
<MemberSignature Language="C#" Value="public bool ReserveToggleSize { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool ReserveToggleSize" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("reserve-toggle-size")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Screen">
<MemberSignature Language="C#" Value="public Gdk.Screen Screen { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Screen Screen" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Screen</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The physical screen this menu is placed on.</summary>
<value>a <see cref="T:Gdk.Screen" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="SetActive">
<MemberSignature Language="C#" Value="public void SetActive (uint index_);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetActive(unsigned int32 index_) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="index_" Type="System.UInt32" />
</Parameters>
<Docs>
<param name="index_">a <see cref="T:System.UInt32" /></param>
<summary>Selects the specified menu item within the menu.</summary>
<remarks>
<para>
This is used by the <see cref="T:Gtk.OptionMenu" /> and should not be used by anyone else.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="TearoffState">
<MemberSignature Language="C#" Value="public bool TearoffState { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool TearoffState" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("tearoff-state")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Sets or obtains the tearoff state of the menu.</summary>
<value>Returns <see langword="true" /> if the menu is currently torn off.</value>
<remarks>
<para>
A menu is normally displayed as drop down menu which persists as long as the menu is active. It can also be displayed as a tearoff menu which persists until it is closed or reattached.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="TearoffTitle">
<MemberSignature Language="C#" Value="public string TearoffTitle { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string TearoffTitle" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("tearoff-title")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The title of this menu when it is torn off</summary>
<value>an object of type <see cref="T:System.String" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="Title">
<MemberSignature Language="C#" Value="public string Title { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string Title" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Sets or obtains the title for the menu.</summary>
<value>The title of the menu, or <see langword="null" /> if the menu has no title set on it. This string is owned by the widget and should not be modified or freed.</value>
<remarks>
<para>
The title is displayed when the menu is shown as a tearoff menu.
</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>