Ryujinx-GtkSharp/glib/PollFD.cs
Andrés G. Aragoneses f1005da47c glib: Make all DllImports in custom code use a common const
This way there's less redundancy, and if the library name changes in the
future, it will be changed only in one place.

Signed-off-by: Bertrand Lorentz <bertrand.lorentz@gmail.com>
2013-11-17 13:05:12 +01:00

68 lines
1.6 KiB
C#

// This file was generated by the Gtk# code generator.
// Any changes made will be lost if regenerated.
namespace GLib {
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
#region Autogenerated code
[StructLayout(LayoutKind.Sequential)]
public partial struct PollFD : IEquatable<PollFD> {
public int Fd;
public ushort Events;
public ushort Revents;
public static GLib.PollFD Zero = new GLib.PollFD ();
public static GLib.PollFD New(IntPtr raw) {
if (raw == IntPtr.Zero)
return GLib.PollFD.Zero;
return (GLib.PollFD) Marshal.PtrToStructure (raw, typeof (GLib.PollFD));
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern IntPtr g_pollfd_get_type();
public static GLib.GType GType {
get {
IntPtr raw_ret = g_pollfd_get_type();
GLib.GType ret = new GLib.GType(raw_ret);
return ret;
}
}
public bool Equals (PollFD other)
{
return true && Fd.Equals (other.Fd) && Events.Equals (other.Events) && Revents.Equals (other.Revents);
}
public override bool Equals (object other)
{
return other is PollFD && Equals ((PollFD) other);
}
public override int GetHashCode ()
{
return this.GetType().FullName.GetHashCode() ^ Fd.GetHashCode () ^ Events.GetHashCode () ^ Revents.GetHashCode ();
}
public static explicit operator GLib.Value (GLib.PollFD boxed)
{
GLib.Value val = GLib.Value.Empty;
val.Init (GLib.PollFD.GType);
val.Val = boxed;
return val;
}
public static explicit operator GLib.PollFD (GLib.Value val)
{
return (GLib.PollFD) val.Val;
}
#endregion
}
}