Ryujinx-GtkSharp/glib/glib.csproj
2015-10-29 10:10:23 -05:00

120 lines
4.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>9.0.21022</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{3BF1D531-8840-4F15-8066-A9788D8C398B}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>glib</RootNamespace>
<AssemblyName>glib-sharp</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
<ConsolePause>false</ConsolePause>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DebugType>none</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
<ConsolePause>false</ConsolePause>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<Compile Include="Argv.cs" />
<Compile Include="Bytes.cs" />
<Compile Include="ConnectBeforeAttribute.cs" />
<Compile Include="DefaultSignalHandlerAttribute.cs" />
<Compile Include="DestroyNotify.cs" />
<Compile Include="ExceptionManager.cs" />
<Compile Include="FileUtils.cs" />
<Compile Include="GException.cs" />
<Compile Include="GInterfaceAdapter.cs" />
<Compile Include="GInterfaceAttribute.cs" />
<Compile Include="Global.cs" />
<Compile Include="GString.cs" />
<Compile Include="GType.cs" />
<Compile Include="GTypeAttribute.cs" />
<Compile Include="Idle.cs" />
<Compile Include="InitiallyUnowned.cs" />
<Compile Include="IOChannel.cs" />
<Compile Include="IWrapper.cs" />
<Compile Include="KeyFile.cs" />
<Compile Include="List.cs" />
<Compile Include="ListBase.cs" />
<Compile Include="Log.cs" />
<Compile Include="MainContext.cs" />
<Compile Include="MainLoop.cs" />
<Compile Include="ManagedValue.cs" />
<Compile Include="Markup.cs" />
<Compile Include="Marshaller.cs" />
<Compile Include="MissingIntPtrCtorException.cs" />
<Compile Include="NotifyHandler.cs" />
<Compile Include="Object.cs" />
<Compile Include="ObjectManager.cs" />
<Compile Include="Opaque.cs" />
<Compile Include="ParamSpec.cs" />
<Compile Include="Priority.cs" />
<Compile Include="PropertyAttribute.cs" />
<Compile Include="PtrArray.cs" />
<Compile Include="Signal.cs" />
<Compile Include="SignalArgs.cs" />
<Compile Include="SignalAttribute.cs" />
<Compile Include="SignalClosure.cs" />
<Compile Include="SList.cs" />
<Compile Include="Source.cs" />
<Compile Include="Spawn.cs" />
<Compile Include="Thread.cs" />
<Compile Include="Timeout.cs" />
<Compile Include="ToggleRef.cs" />
<Compile Include="TypeFundamentals.cs" />
<Compile Include="TypeInitializerAttribute.cs" />
<Compile Include="Value.cs" />
<Compile Include="ValueArray.cs" />
<Compile Include="Variant.cs" />
<Compile Include="VariantType.cs" />
<Compile Include="GLibSynchronizationContext.cs" />
<Compile Include="Mutex.cs" />
<Compile Include="RecMutex.cs" />
<Compile Include="Cond.cs" />
<Compile Include="Date.cs" />
<Compile Include="DateTime.cs" />
<Compile Include="TimeVal.cs" />
<Compile Include="TimeZone.cs" />
<Compile Include="PollFD.cs" />
<Compile Include="SourceCallbackFuncs.cs" />
<Compile Include="SourceDummyMarshal.cs" />
<Compile Include="SourceFunc.cs" />
<Compile Include="SourceFuncs.cs" />
<Compile Include="GLibSharp.SourceDummyMarshalNative.cs" />
<Compile Include="GLibSharp.SourceFuncNative.cs" />
<Compile Include="TypeNameAttribute.cs" />
<Compile Include="..\AssemblyInfo.cs">
<Link>Properties\AssemblyInfo.cs</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<None Include="glib-sharp.dll.config">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>