mirror of
https://github.com/Ryujinx/GtkSharp.git
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cc1f6e10f2
(includes Gnome.Print) svn path=/trunk/gtk-sharp/; revision=18154
129 lines
4.2 KiB
XML
129 lines
4.2 KiB
XML
<Type Name="StateType" FullName="Gtk.StateType">
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<TypeSignature Language="C#" Maintainer="Hector Gomez M" Value="public enum StateType;" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>An enumeration used by Style.</summary>
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<remarks>
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<para>
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This enumeration is used to indicate the current state of a widget; the state determines how the widget is draw.
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</para>
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<para>
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This enumeration is also used to identify different colors in a <see cref="T:Gtk.Style" /> for drawing, so states can be used for subparts of a widget as well as entire widgets.
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</para>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.Enum</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>System.IComparable</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IConvertible</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IFormattable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Normal">
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<MemberSignature Language="C#" Value="Normal" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.StateType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>State during normal operation.</summary>
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<remarks>
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<para>
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State during normal operation.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Active">
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<MemberSignature Language="C#" Value="Active" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.StateType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>State of a currently active widget, such as a depressed button.</summary>
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<remarks>
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<para>
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State of a currently active widget, such as a depressed button.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Prelight">
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<MemberSignature Language="C#" Value="Prelight" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.StateType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>State indicating that the mouse pointer is over the widget and the widget will respond to mouse clicks.</summary>
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<remarks>
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<para>
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State indicating that the mouse pointer is over the widget and the widget will respond to mouse clicks.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Selected">
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<MemberSignature Language="C#" Value="Selected" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.StateType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>State of a selected item, such the selected row in a list.</summary>
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<remarks>
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<para>
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State of a selected item, such the selected row in a list.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Insensitive">
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<MemberSignature Language="C#" Value="Insensitive" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.StateType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>State indicating that the widget is unresponsive to user actions.</summary>
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<remarks>
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<para>
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State indicating that the widget is unresponsive to user actions.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="value__">
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<MemberSignature Language="C#" Value="value__" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |