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![Mike Kestner](/assets/img/avatar_default.png)
* generator/CallbackGen.cs : use non-static symtab, kill doc comments * generator/ClassBase.cs : use non-static symtab * generator/CodeGenerator.cs : use non-static symtab * generator/EnumGen.cs : kill doc comments, don't gen using System here * generator/GenBase.cs : gen using System here for all types * generator/InterfaceGen.cs : don't gen using System here. * generator/Method.cs : use non-static symtab * generator/ObjectGen.cs : kill doc comments, use non-static symtab * generator/OpaqueGen.cs : don't gen using System here. * generator/Parameters.cs : use non static symtab. * generator/Parser.cs : use non static symtab. add SimpleGen's and ManualGen's * generator/Property.cs : use non static symtab * generator/SignalHandler.cs : use non static symtab * generator/StructBase.cs : use non static symtab * generator/SymbolTable.cs : major refactoring. now uses SimpleGen and ManualGen IGeneratables to simplify the method and prop code. Is now instance based with a static prop to get the singleton instance, so that a this indexer can be provided to access the IGeneratables nicely. Gearing up to remove even more code from here by accessing IGeneratables directly. svn path=/trunk/gtk-sharp/; revision=14687
140 lines
3.0 KiB
C#
140 lines
3.0 KiB
C#
// GtkSharp.Generation.Parser.cs - The XML Parsing engine.
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//
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// Author: Mike Kestner <mkestner@speakeasy.net>
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//
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// (c) 2001 Mike Kestner
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namespace GtkSharp.Generation {
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using System;
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using System.Collections;
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using System.IO;
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using System.Xml;
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public class Parser {
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private XmlDocument doc;
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public Parser (String filename)
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{
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doc = new XmlDocument ();
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try {
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Stream stream = File.OpenRead (filename);
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doc.Load (stream);
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stream.Close ();
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} catch (XmlException e) {
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Console.WriteLine ("Invalid XML file.");
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Console.WriteLine (e.ToString());
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}
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}
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public void Parse (bool generate)
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{
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XmlElement root = doc.DocumentElement;
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if ((root == null) || !root.HasChildNodes) {
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Console.WriteLine ("No Namespaces found.");
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return;
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}
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foreach (XmlNode ns in root.ChildNodes) {
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XmlElement elem = ns as XmlElement;
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if (elem == null)
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continue;
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if (ns.Name == "namespace")
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ParseNamespace (elem, generate);
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else if (ns.Name == "symbol")
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ParseSymbol (elem);
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}
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}
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private void ParseNamespace (XmlElement ns, bool generate)
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{
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String ns_name = ns.GetAttribute ("name");
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foreach (XmlNode def in ns.ChildNodes) {
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if (def.NodeType != XmlNodeType.Element) {
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continue;
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}
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XmlElement elem = (XmlElement) def;
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IGeneratable igen = null;
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if (elem.HasAttribute("hidden"))
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continue;
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switch (def.Name) {
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case "alias":
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string aname = elem.GetAttribute("cname");
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string atype = elem.GetAttribute("type");
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if ((aname == "") || (atype == ""))
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continue;
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SymbolTable.Table.AddAlias (aname, atype);
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break;
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case "boxed":
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if (elem.HasAttribute ("opaque"))
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igen = new OpaqueGen (ns, elem);
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else
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igen = new BoxedGen (ns, elem);
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break;
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case "callback":
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igen = new CallbackGen (ns, elem);
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break;
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case "enum":
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igen = new EnumGen (ns, elem);
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break;
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case "interface":
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igen = new InterfaceGen (ns, elem);
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break;
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case "object":
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igen = new ObjectGen (ns, elem);
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break;
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case "struct":
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if (elem.HasAttribute ("opaque"))
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igen = new OpaqueGen (ns, elem);
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else
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igen = new StructGen (ns, elem);
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break;
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default:
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Console.WriteLine ("Unexpected node named " + def.Name);
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break;
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}
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if (igen != null) {
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igen.DoGenerate = generate;
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SymbolTable.Table.AddType (igen);
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}
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}
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}
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private void ParseSymbol (XmlElement symbol)
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{
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string type = symbol.GetAttribute ("type");
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string cname = symbol.GetAttribute ("cname");
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string name = symbol.GetAttribute ("name");
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if (type == "simple")
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SymbolTable.Table.AddType (new SimpleGen (cname, name));
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else if (type == "manual")
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SymbolTable.Table.AddType (new ManualGen (cname, name));
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else
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Console.WriteLine ("Unexpected symbol type " + type);
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}
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}
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}
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