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![Rachel Hestilow](/assets/img/avatar_default.png)
[about 60% of the marshalling patch that I lost. The rest to come tomorrow.] * generator/BoxedGen.cs, StructGen.cs: Move most of this to StructBase, delete large chunks duplicated from ClassBase. * generator/IGeneratable.cs: Add MarshalReturnType, FromNativeReturn. * generator/ClassBase.cs: Move ctor stuff here. Add a CallByName overload with no parameters for the "self" reference. * generator/EnumGen.cs, CallbackGen.cs: Implement new MarshalReturnType, FromNativeReturn. * generator/Method.cs: Use container_type.MarshalType, CallByName, and SymbolTable.FromNativeReturn when generating call and import sigs. * generator/OpaqueGen.cs: Added. * generator/Property.cs: Handle boxed and opaques differently. * generator/SymbolTable.cs: Update for the opaque stuff and the new Return methods. Also change GetClassGen to simply call the as operator. * glib/Boxed.cs: Update for struct usage -- this is now a wrapper for the purposes of using with Value. * glib/Opaque.cs: Added. New base class for opaque structs. * glue/textiter.c, gtk/TextIter.custom: Remove. * gnome/Program.cs: Update for new struct marshalling. * parser/Metadata.pm: Use our own getChildrenByTagName. * parser/README: Update for new requirements (was out of sync with build.pl) * parser/gapi2xml.pl: Hide struct like const in field elements. * parser/gapi_pp.pl: Handle embedded union fields (poorly). * sample/test/TestColorSelection.cs: Comment out null color tests for now. svn path=/trunk/gtk-sharp/; revision=6186
165 lines
2.9 KiB
C#
165 lines
2.9 KiB
C#
// Statistics.cs : Generation statistics class implementation
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//
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// Author: Mike Kestner <mkestner@speakeasy.net>
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//
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// <c> 2002 Mike Kestner
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namespace GtkSharp.Generation {
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using System;
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using System.Collections;
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public class Statistics {
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static int cbs = 0;
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static int enums = 0;
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static int objects = 0;
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static int structs = 0;
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static int boxed = 0;
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static int opaques = 0;
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static int interfaces = 0;
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static int methods = 0;
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static int ctors = 0;
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static int props = 0;
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static int sigs = 0;
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static int throttled = 0;
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static int ignored = 0;
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public static int CBCount {
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get {
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return cbs;
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}
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set {
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cbs = value;
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}
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}
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public static int EnumCount {
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get {
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return enums;
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}
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set {
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enums = value;
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}
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}
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public static int ObjectCount {
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get {
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return objects;
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}
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set {
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objects = value;
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}
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}
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public static int StructCount {
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get {
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return structs;
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}
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set {
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structs = value;
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}
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}
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public static int BoxedCount {
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get {
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return boxed;
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}
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set {
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boxed = value;
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}
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}
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public static int OpaqueCount {
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get {
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return opaques;
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}
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set {
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opaques = value;
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}
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}
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public static int CtorCount {
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get {
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return ctors;
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}
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set {
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ctors = value;
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}
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}
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public static int MethodCount {
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get {
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return methods;
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}
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set {
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methods = value;
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}
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}
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public static int PropCount {
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get {
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return props;
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}
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set {
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props = value;
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}
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}
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public static int SignalCount {
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get {
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return sigs;
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}
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set {
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sigs = value;
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}
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}
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public static int IFaceCount {
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get {
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return interfaces;
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}
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set {
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interfaces = value;
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}
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}
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public static int ThrottledCount {
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get {
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return throttled;
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}
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set {
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throttled = value;
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}
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}
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public static int IgnoreCount {
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get {
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return ignored;
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}
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set {
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ignored = value;
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}
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}
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public static void Report()
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{
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Console.WriteLine("Generation Summary:");
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Console.WriteLine("\tEnums: " + enums);
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Console.WriteLine("\tStructs: " + structs);
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Console.WriteLine("\tBoxed: " + boxed);
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Console.WriteLine("\tOpaques: " + opaques);
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Console.WriteLine("\tInterfaces: " + interfaces);
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Console.WriteLine("\tCallbacks: " + cbs);
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Console.WriteLine("\tObjects: " + objects);
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Console.WriteLine("\tProperties: " + props);
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Console.WriteLine("\tSignals: " + sigs);
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Console.WriteLine("\tMethods: " + methods);
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Console.WriteLine("\tConstructors: " + ctors);
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Console.WriteLine("\tThrottled: " + throttled);
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Console.WriteLine("\tIgnored: " + ignored);
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Console.WriteLine("Total Nodes: " + (enums+structs+boxed+opaques+interfaces+cbs+objects+props+sigs+methods+ctors+throttled+ignored));
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}
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}
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}
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