Ryujinx-GtkSharp/doc/en/Gdk/ModifierType.xml
Mike Kestner 9577c1e81d 2004-06-29 Mike Kestner <mkestner@ximian.com>
* en/*/*.xml : remove To be added from enum <remarks> since they aren't
	rendered.  Monodoc needs to be enhanced to render if they are there,
	but we should normally put enum member docs in the summary, not remarks.

svn path=/trunk/gtk-sharp/; revision=30537
2004-06-29 16:25:31 +00:00

243 lines
7.7 KiB
XML

<Type Name="ModifierType" FullName="Gdk.ModifierType">
<TypeSignature Language="C#" Maintainer="auto" Value="public enum ModifierType;" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>An enum to indicate the state of modifier keys and mouse buttons in various event types. Typical modifier keys are Shift, Control, Meta, Super, Hyper, Alt, Compose, APple, CapsLock or ShiftLock.
Like the X Window System, GDK supports 8 modifier keys and 5 mouse buttons.</summary>
<remarks>None.</remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IComparable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IConvertible</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="ShiftMask">
<MemberSignature Language="C#" Value="ShiftMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The Shift key.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="LockMask">
<MemberSignature Language="C#" Value="LockMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>A Lock Key (depending on the modifier mapping of the X server this may either be CapsLock or ShiftLock).</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="ControlMask">
<MemberSignature Language="C#" Value="ControlMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The Control key.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Mod1Mask">
<MemberSignature Language="C#" Value="Mod1Mask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The fourth modifier key (it depends on the modifier mapping of the X server which key is interpreted as this modifer, but normally it is the Alt key).</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Mod2Mask">
<MemberSignature Language="C#" Value="Mod2Mask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The fifth modifier key (it depends on the modifier mapping of the X server which key is interpreted as this modifier).</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Mod3Mask">
<MemberSignature Language="C#" Value="Mod3Mask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The sixth modifier key (it depends on the modifier mapping of the X server which key is interpreted as this modifier).</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Mod4Mask">
<MemberSignature Language="C#" Value="Mod4Mask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The seventh modifier key (it depends on the modifier mapping of the X server which key is interpreted as this modifier).</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Mod5Mask">
<MemberSignature Language="C#" Value="Mod5Mask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The eighth modifier key (it depends on the modifier mapping of the X servier which key is interpreted as this modifier).</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Button1Mask">
<MemberSignature Language="C#" Value="Button1Mask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The first mouse button.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Button2Mask">
<MemberSignature Language="C#" Value="Button2Mask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The second mouse button.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Button3Mask">
<MemberSignature Language="C#" Value="Button3Mask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The third mouse button.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Button4Mask">
<MemberSignature Language="C#" Value="Button4Mask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The fourth mouse button.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Button5Mask">
<MemberSignature Language="C#" Value="Button5Mask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The fifth mouse button.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="ReleaseMask">
<MemberSignature Language="C#" Value="ReleaseMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>None.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="ModifierMask">
<MemberSignature Language="C#" Value="ModifierMask" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>None.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="value__">
<MemberSignature Language="C#" Value="value__" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Internal field.</summary>
<remarks>Do not use.</remarks>
</Docs>
</Member>
</Members>
</Type>