Ryujinx-GtkSharp/Source/Libs/PangoSharp/AttrStrikethroughColor.cs

43 lines
1.7 KiB
C#

// Pango.AttrStrikethroughColor - Pango.Attribute for strikethrough color
//
// Copyright (c) 2005 Novell, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of version 2 of the Lesser GNU General
// Public License as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
namespace Pango {
using System;
using System.Runtime.InteropServices;
public class AttrStrikethroughColor : Attribute {
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
delegate IntPtr d_pango_attr_strikethrough_color_new(ushort red, ushort green, ushort blue);
static d_pango_attr_strikethrough_color_new pango_attr_strikethrough_color_new = FuncLoader.LoadFunction<d_pango_attr_strikethrough_color_new>(FuncLoader.GetProcAddress(GLibrary.Load(Library.Pango), "pango_attr_strikethrough_color_new"));
public AttrStrikethroughColor (ushort red, ushort green, ushort blue) : this (pango_attr_strikethrough_color_new (red, green, blue)) {}
public AttrStrikethroughColor (Pango.Color color) : this (pango_attr_strikethrough_color_new (color.Red, color.Green, color.Blue)) {}
internal AttrStrikethroughColor (IntPtr raw) : base (raw) {}
public Pango.Color Color {
get {
return AttrColor.New (Handle).Color;
}
}
}
}