Ryujinx-GtkSharp/doc/en/GConf/ChangeSet.xml
Mike Kestner aa928785b7 GConf doc updates
svn path=/trunk/gtk-sharp/; revision=122792
2009-01-08 16:49:42 +00:00

75 lines
2.7 KiB
XML

<Type Name="ChangeSet" FullName="GConf.ChangeSet">
<TypeSignature Language="C#" Maintainer="auto" Value="public class ChangeSet : GConf.ClientBase, IDisposable" />
<AssemblyInfo>
<AssemblyName>gconf-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>GConf.ClientBase</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>A ChangeSet is a set of changes to the GConf database that can be commited and reversed easily.</summary>
<remarks>The changes can be both set and unset operations. Currently the ChangeSet operations are not atomic, and not specially optimized for. However, it is suitable for use, for instance, preferences dialogs.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ChangeSet ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Initializes a new ChangeSet object</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="public void Dispose ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object</summary>
<remarks>Called by Finalize</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="~ChangeSet ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Finalizer.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Get">
<MemberSignature Language="C#" Value="public override object Get (string key);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="key" Type="System.String" />
</Parameters>
<Docs>
<param name="key">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>