Ryujinx-GtkSharp/doc/en/GConf/NotifyEventHandler.xml
Mike Kestner aa928785b7 GConf doc updates
svn path=/trunk/gtk-sharp/; revision=122792
2009-01-08 16:49:42 +00:00

29 lines
1.4 KiB
XML

<Type Name="NotifyEventHandler" FullName="GConf.NotifyEventHandler">
<TypeSignature Language="C#" Maintainer="auto" Value="public delegate void NotifyEventHandler(object sender, NotifyEventArgs args);" />
<AssemblyInfo>
<AssemblyName>gconf-sharp</AssemblyName>
<AssemblyPublicKey />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Docs>
<param name="sender">To be added.</param>
<param name="args">To be added.</param>
<summary>NotifyEventHandler is a delegate object that can be used to notify your program whenever a key's value is changed, either in your program or externally (i.e. via gconf-editor).</summary>
<remarks>You only have to attach a GConf.NotifyEventHandler delegate to a key, this way:
<example><code lang="C#">gconfClient.AddNotify (key, new GConf.NotifyEventHandler(function));
</code></example>
This is very important for graphic interfaces, as it is a good practice to make the application react instantly to preference changes.</remarks>
</Docs>
<Members />
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sender" Type="System.Object" />
<Parameter Name="args" Type="GConf.NotifyEventArgs" />
</Parameters>
</Type>