Ryujinx-GtkSharp/doc/en/Gnome/Sound.xml
Mike Kestner a42761c758 assembly version updates and new API stubs
svn path=/trunk/gtk-sharp/; revision=97046
2008-03-01 01:46:57 +00:00

104 lines
3.6 KiB
XML

<Type Name="Sound" FullName="Gnome.Sound">
<TypeSignature Language="C#" Value="public class Sound" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.20.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName="Shutdown">
<MemberSignature Language="C#" Value="public static void Shutdown ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ConnectionGet">
<MemberSignature Language="C#" Value="public static int ConnectionGet ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Int32" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Play">
<MemberSignature Language="C#" Value="public static void Play (string filename);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="filename" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="filename">a <see cref="T:System.String" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Init">
<MemberSignature Language="C#" Value="public static void Init (string hostname);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="hostname" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="hostname">a <see cref="T:System.String" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SampleLoad">
<MemberSignature Language="C#" Value="public static int SampleLoad (string sample_name, string filename);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sample_name" Type="System.String" />
<Parameter Name="filename" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="sample_name">a <see cref="T:System.String" /></param>
<param name="filename">a <see cref="T:System.String" /></param>
<returns>a <see cref="T:System.Int32" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Sound ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>